
//Set icon item
setIcon(<minecraft:wooden_pickaxe>)

//Set title String
setTitle("Soft wood")

//Set description String
setDescription("Use picks on the walls!")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:test/wood")

//setRequiresParent(true)

//Set the position
setPos(-194,-107)

//Hide the connection lines, so I can have a pretty shape
//hideLines()

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasPlank", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<minecraft:wooden_pickaxe>)