import { addVector3, directionVector3, multiplyVector3Number, } from "util/vector3Functions";
export const throwBy = (thrower, target, scale, vAddition) => {
    const throwForce = addVector3(multiplyVector3Number(directionVector3(target.location, thrower.location), scale), { x: 0, y: vAddition, z: 0 });
    target.applyKnockback(throwForce.x, throwForce.z, 1, 1);
};
