{
	// Variables: %timestamp% = timestamp set in timestampFormat. %username% = the username of the player who sent the message. %username% = the username of who sent the message.
	"chatMessageFormat": "%timestamp% | %username%: %chatmessage%",
	// Example time in formats: 5 seconds past 9 o' clock in the evening. *=Default. *(HH:mm) = 21:00, (HH:mm:ss) = 21:00:05, (hh:mm a) = 9:00 PM
	"timestampFormat": "HH:mm",
	// The colour of the timestamp in the chat message. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white.
	"chatTimestampColour": 8,
	// The colour of the username in the chat messsage. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white.
	"chatUsernameColour": 2,
	// The colour of the chat message. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white.
	"chatMessageColour": 15,
	// The colour of the other symbols from chatMessageFormat. So everything except the variables. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white.
	"chatOtherSymbolsColour": 7
}