
#Gobber Tool Material Values
[gobber_tool_material]
	#Gobber tool durability [default: 3800]
	#Range: 0 ~ 9000
	gobberToolsDurability = 3800
	#Gobber tool mining speed [default: 9.0]
	#Range: 1.0 ~ 25.0
	gobberToolsSpeed = 9.0
	#Gobber tool attack damage [default: 9.0]
	#Range: 1.0 ~ 100.0
	gobberToolsDamage = 9.0
	#Gobber tool enchantability [default: 20]
	#Range: 1 ~ 50
	gobberToolsEnchantability = 20
	#Gobber sword attack damage [default: 1]
	#Range: 1 ~ 50
	gobberSwordDamage = 1
	#Gobber axe attack damage [default: 1]
	#Range: 1 ~ 50
	gobberAxeDamage = 1

#Nether Gobber Tool Material Values
[nether_gobber_tool_material]
	#Nether Gobber tool durability [default: 5200]
	#Range: 0 ~ 9000
	netherGobberToolsDurability = 5200
	#Nether Gobber tool mining speed [default: 12.0]
	#Range: 1.0 ~ 25.0
	netherGobberToolsSpeed = 12.0
	#Nether Gobber tool attack damage [default: 9.0]
	#Range: 1.0 ~ 100.0
	netherGobberToolsDamage = 9.0
	#Nether Gobber tool enchantability [default: 25]
	#Range: 1 ~ 50
	netherGobberToolsEnchantability = 25
	#Nether sword attack damage [default: 3]
	#Range: 1 ~ 50
	netherSwordDamage = 3
	#Nether axe attack damage [default: 2]
	#Range: 1 ~ 50
	netherAxeDamage = 2

#End Gobber Tool Material Values
[end_gobber_tool_material]
	#End Gobber tool durability [default: 8000]
	#Range: 0 ~ 9000
	endGobberToolsDurability = 8000
	#End Gobber tool mining speed [default: 14.0]
	#Range: 1.0 ~ 25.0
	endGobberToolsSpeed = 14.0
	#End Gobber tool attack damage [default: 9.0]
	#Range: 1.0 ~ 100.0
	endGobberToolsDamage = 9.0
	#End Gobber tool enchantability [default: 30]
	#Range: 1 ~ 50
	endGobberToolsEnchantability = 30
	#Should Tools be unbreakable when crafted? [true / false, default: true]
	endGobberToolsUnbreakable = true
	#End sword attack damage [default: 6]
	#Range: 1 ~ 50
	endSwordDamage = 6
	#End axe attack damage [default: 6]
	#Range: 1 ~ 50
	endAxeDamage = 6

#Gobber Armor Material Values
[gobber_armor_material]
	#Gobber armor durability multiplier [default: 71]
	#Range: 1 ~ 200
	gobberArmorDurabilityMultiplier = 71
	#Gobber armor enchantability [default: 25]
	#Range: 1 ~ 50
	gobberArmorEnchantability = 25
	#Gobber armor toughness [default: 2.5]
	#Range: 0.0 ~ 20.0
	gobberArmorToughness = 2.5
	#Gobber armor knockback [default: 0.1]
	#Range: 0.0 ~ 5.0
	gobberArmorKnockback = 0.1
	#Gobber armor head protection [default: 6]
	#Range: 1 ~ 30
	gobberHeadProtection = 6
	#Gobber armor chest protection [default: 11]
	#Range: 1 ~ 30
	gobberChestProtection = 11
	#Gobber armor leggings protection [default: 9]
	#Range: 1 ~ 30
	gobberLeggingsProtection = 9
	#Gobber armor boots protection [default: 6]
	#Range: 1 ~ 30
	gobberBootsProtection = 6

#Nether Gobber Armor Material Values
[nether_gobber_armor_material]
	#Nether Gobber armor durability multiplier [default: 83]
	#Range: 1 ~ 200
	netherGobberArmorDurabilityMultiplier = 83
	#Nether Gobber armor enchantability [default: 30]
	#Range: 1 ~ 50
	netherGobberArmorEnchantability = 30
	#Nether Gobber armor toughness [default: 2.75]
	#Range: 0.0 ~ 20.0
	netherGobberArmorToughness = 2.75
	#Nether Gobber armor knockback [default: 0.1]
	#Range: 0.0 ~ 5.0
	netherGobberArmorKnockback = 0.1
	#Nether armor head protection [default: 7]
	#Range: 1 ~ 30
	netherHeadProtection = 7
	#Nether armor chest protection [default: 12]
	#Range: 1 ~ 30
	netherChestProtection = 12
	#Nether armor leggings protection [default: 10]
	#Range: 1 ~ 30
	netherLeggingsProtection = 10
	#Nether armor boots protection [default: 7]
	#Range: 1 ~ 30
	netherBootsProtection = 7

#End Gobber Armor Material Values
[end_gobber_armor_material]
	#End Gobber armor durability multiplier [default: 100]
	#Range: 1 ~ 200
	endGobberArmorDurabilityMultiplier = 100
	#End Gobber armor enchantability [default: 30]
	#Range: 1 ~ 50
	endGobberArmorEnchantability = 30
	#End Gobber armor toughness [default: 3.0]
	#Range: 0.0 ~ 20.0
	endGobberArmorToughness = 3.0
	#End Gobber armor knockback [default: 0.2]
	#Range: 0.0 ~ 5.0
	endGobberArmorKnockback = 0.2
	#Should Armor be unbreakable when crafted? [true / false, default: true]
	endGobberArmorUnbreakable = true
	#End armor head protection [default: 8]
	#Range: 1 ~ 30
	endHeadProtection = 8
	#End armor chest protection [default: 13]
	#Range: 1 ~ 30
	endChestProtection = 13
	#End armor leggings protection [default: 11]
	#Range: 1 ~ 30
	endLeggingsProtection = 11
	#End armor boots protection [default: 8]
	#Range: 1 ~ 30
	endBootsProtection = 8

#Dragon Armor Material Values
[dragon_armor_material]
	#Dragon armor durability multiplier [default: 100]
	#Range: 1 ~ 200
	dragonArmorDurabilityMultiplier = 100
	#Dragon armor enchantability [default: 30]
	#Range: 1 ~ 50
	dragonArmorEnchantability = 30
	#Dragon armor toughness [default: 3.0]
	#Range: 0.0 ~ 20.0
	dragonArmorToughness = 3.0
	#Dragon armor knockback [default: 0.3]
	#Range: 0.0 ~ 5.0
	dragonArmorKnockback = 0.3
	#Should Armor be unbreakable when crafted? [true / false, default: true]
	dragonArmorUnbreakable = true
	#Dragon armor head protection [default: 8]
	#Range: 1 ~ 30
	dragonHeadProtection = 8
	#Dragon armor chest protection [default: 13]
	#Range: 1 ~ 30
	dragonChestProtection = 13
	#Dragon armor leggings protection [default: 11]
	#Range: 1 ~ 30
	dragonLeggingsProtection = 11
	#Dragon armor boots protection [default: 8]
	#Range: 1 ~ 30
	dragonBootsProtection = 8

#Armor Health Perks Settings
[armor_health_perk_settings]
	#Enable/disable Gobber Armor water breathing [true / false, default: false]
	gobberArmorWaterBreathing = false
	#Enable/disable Gobber Armor auto feeding [true / false, default: false]
	gobberArmorAutofeed = false
	#Enable/disable Gobber Nether Armor auto feeding [true / false, default: false]
	gobberNetherArmorAutofeed = false
	#Enable/disable Gobber End Armor auto feeding [true / false, default: false]
	gobberEndArmorAutofeed = false
	#Enable/disable Gobber Dragon Armor auto feeding [true / false, default: false]
	gobberDragonArmorAutofeed = true
	#Amount of hunger points to restore per interval [default: 1]
	#Range: 0 ~ 20
	gobberArmorHunger = 3
	#Amount of saturation points to restore per interval [default: 0.02]
	#Range: 0.0 ~ 20.0
	gobberArmorSaturation = 0.1
	#Enable/disable Gobber Nether Armor fire protection [true / false, default: false]
	gobberNetherArmorFireProtect = false
	#Enable/disable Gobber Nether Armor posion/wither curing [true / false, default: false]
	gobberNetherArmorCuring = false
	#Amount of hunger points to restore per interval [default: 1]
	#Range: 0 ~ 20
	gobberNetherArmorHunger = 3
	#Amount of saturation points to restore per interval [default: 0.05]
	#Range: 0.0 ~ 20.0
	gobberNetherArmorSaturation = 0.15
	#Enable/disable Gobber End Armor water breathing [true / false, default: false]
	gobberEndArmorWaterBreathing = false
	#Enable/disable Gobber End Armor fire protection [true / false, default: false]
	gobberEndArmorFireProtect = false
	#Amount of hunger points to restore per interval [default: 1]
	#Range: 0 ~ 20
	gobberEndArmorHunger = 4
	#Amount of saturation points to restore per interval [default: 0.10]
	#Range: 0.0 ~ 20.0
	gobberEndArmorSaturation = 0.15
	#Enable/disable End Armor No Fall Damage [true / false, default: false]
	gobberEndArmorNoFallDamage = false
	#Enable/disable End Armor negative effect protection [true / false, default: false]
	gobberEndArmorNegEffectProtect = false
	#Enable/disable End Armor blast protection [true / false, default: false]
	gobberEndArmorBlastProtect = false
	#Enable/disable Gobber Dragon Armor water breathing [true / false, default: false]
	gobberDragonArmorWaterBreathing = false
	#Enable/disable Gobber Dragon Armor fire protection [true / false, default: false]
	gobberDragonArmorFireProtect = false
	#Amount of hunger points to restore per interval [default: 1]
	#Range: 0 ~ 20
	gobberDragonArmorHunger = 5
	#Amount of saturation points to restore per interval [default: 0.15]
	#Range: 0.0 ~ 20.0
	gobberDragonArmorSaturation = 0.15
	#Enable/disable Dragon Armor No Fall Damage [true / false, default: true]
	gobberDragonArmorNoFallDamage = true
	#Enable/disable Dragon Armor negative effect protection [true / false, default: false]
	gobberDragonArmorNegEffectProtect = false
	#Enable/disable Dragon Armor blast protection [true / false, default: false]
	gobberDragonArmorBlastProtect = false

#Gobber Food Values
[gobber_foods]
	#Goo hunger value [default: 7]
	#Range: 0 ~ 25
	gooHunger = 7
	#Goo saturation value [default: 0.7]
	#Range: 0.0 ~ 5.0
	gooSaturation = 0.7
	#Gooey apple hunger value [default: 8]
	#Range: 0 ~ 25
	gooeyAppleHunger = 8
	#Gooey apple saturation value [default: 0.8]
	#Range: 0.0 ~ 5.0
	gooeyAppleSaturation = 0.8
	#Gooey bread hunger value [default: 8]
	#Range: 0 ~ 25
	gooeyBreadHunger = 8
	#Gooey bread saturation value [default: 0.8]
	#Range: 0.0 ~ 5.0
	gooeyBreadSaturation = 0.8
	#Gooey beef hunger value [default: 9]
	#Range: 0 ~ 25
	gooeyBeefHunger = 9
	#Gooey beef saturation value [default: 0.9]
	#Range: 0.0 ~ 5.0
	gooeyBeefSaturation = 0.9
	#Gooey beefstew hunger value [default: 10]
	#Range: 0 ~ 25
	gooeyBeefstewHunger = 10
	#Gooey beefstew saturation value [default: 1.0]
	#Range: 0.0 ~ 5.0
	gooeyBeefstewSaturation = 1.0

#Nether Gobber Food Values
[nether_gobber_foods]
	#Nether Goo hunger value [default: 9]
	#Range: 0 ~ 25
	netherGooHunger = 9
	#Nether Goo saturation value [default: 0.9]
	#Range: 0.0 ~ 5.0
	netherGooSaturation = 0.9
	#Nether Gooey apple hunger value [default: 10]
	#Range: 0 ~ 25
	netherGooeyAppleHunger = 10
	#Nether Gooey apple saturation value [default: 1.0]
	#Range: 0.0 ~ 5.0
	netherGooeyAppleSaturation = 1.0
	#Nether Gooey bread hunger value [default: 10]
	#Range: 0 ~ 25
	netherGooeyBreadHunger = 10
	#Nether Gooey bread saturation value [default: 1.0]
	#Range: 0.0 ~ 5.0
	netherGooeyBreadSaturation = 1.0
	#Nether Gooey beef hunger value [default: 12]
	#Range: 0 ~ 25
	netherGooeyBeefHunger = 12
	#Nether Gooey beef saturation value [default: 1.2]
	#Range: 0.0 ~ 5.0
	netherGooeyBeefSaturation = 1.2
	#Nether Gooey beefstew hunger value [default: 14]
	#Range: 0 ~ 25
	netherGooeyBeefstewHunger = 14
	#Nether Gooey beefstew saturation value [default: 1.5]
	#Range: 0.0 ~ 5.0
	netherGooeyBeefstewSaturation = 1.5

#Item Cooldown Settings
[item_cooldown_settings]
	#Number of ticks duration for the Ring of Blink cooldown [default: 60]
	#Range: 0 ~ 3600
	ringBlinkCooldown = 60
	#Number of ticks duration for the Ring of the Miner cooldown [default: 80]
	#Range: 0 ~ 3600
	ringMinerCooldown = 80
	#Number of ticks duration for the Ring of Above cooldown [default: 80]
	#Range: 0 ~ 3600
	ringAboveCooldown = 80
	#Number of ticks duration for the Ring of the Explorer cooldown [default: 480]
	#Range: 0 ~ 3600
	ringExplorerCooldown = 480
	#Number of ticks duration for the Sword of the Sniper cooldown [default: 60]
	#Range: 0 ~ 3600
	swordSniperCooldown = 60
	#Number of ticks duration for the Staff of the Sniper cooldown [default: 60]
	#Range: 0 ~ 3600
	staffSniperCooldown = 60

#Ring of the Explorer Settings
[ring_explorer_settings]
	#Ring of Explorer - Min distance from world spawn to begin searching for a spot [default: 500]
	#Range: 0 ~ 100000
	ringExplorerMin = 500
	#Ring of Explorer - Max distance from world spawn to begin searching for a spot [default: 6000]
	#Range: 0 ~ 250000
	ringExplorerMax = 6000

#Misc Ring/staff Settings
[misc_ring_staff_settings]
	#Ring of Repair - Delay time between repair ticks [default: 120]
	#Range: 20 ~ 600
	ringRepairDelay = 120
	#Ring of Attraction - Radius in which items are pulled [default: 8]
	#Range: 0 ~ 24
	ringAttractionPulling = 8
	#Ring of Attraction - Distance coal block prevents magnet effect [default: 5]
	#Range: 0 ~ 24
	ringAttractionBlocking = 8
	#Ring of Attraction - Items are instantly placed in player inventory  [true / false, default: true]
	ringAttractionMode = true
	#Ring of Dismissal - Sets the horizontal velocity [default: 0.2]
	#Range: 0.0 ~ 15.0
	ringDismissalVelocity = 0.2
	#Ring of Dismissal - Sets the horizontal range to detect mobs [default: 8.0]
	#Range: 0.0 ~ 16.0
	ringDismissalLift = 8.0
	#Enable a single use of the Ring of Teleport [true / false, default: false]
	limitedUseRingTeleport = false
	#Enable Ring of AirWalking placing glass [true / false, default: true]
	placeGlassRingAirWalking = true
	#Tick duration for ring/medallion effects [default: 8]
	#Range: 0 ~ 1200
	effectDuration = 8
	#Tick duration for ring of vision effect [default: 8]
	#Range: 0 ~ 1200
	effectDurationVision = 8

#Ring of Strength Settings
[ring_strength_settings]
	#Ring of Strength - Strength effect level [default: 2]
	#Range: 0 ~ 10
	ringStrengthLeve = 2
	#Ring of Strength - Resistance effect level [default: 1]
	#Range: 0 ~ 10
	ringStrengthResistanceLeve = 1

#Ring/Staff of Farmer Settings
[farmer_settings]
	#Ring of the Farmer base tick delay [default: 20]
	#Range: 10 ~ 120
	ringFarmerTickDelay = 20
	#Ring of the Farmer radius from player [default: 12]
	#Range: 2 ~ 20
	ringFarmerRadius = 12
	#Staff of the Farmer base tick delay [default: 20]
	#Range: 10 ~ 120
	staffFarmerTickDelay = 20
	#Staff of the Farmer radius from player [default: 12]
	#Range: 2 ~ 20
	staffFarmerRadius = 12
	#Should the Staff of Farmer break non-replantable crops? [true / false, default: true]
	StaffFarmerBreaking = true
	#Should the Staff of the Farmer auto-replant? [true / false, default: true]
	StaffFarmerReplant = true

#Staff of Transformation Settings
[staff_transformation_settings]
	#Staff of Transformation durability [default: 512]
	#Range: 0 ~ 5000
	staffTransformationDurability = 512

#Medallion of Experience Settings
[medallion_exp_settings]
	#Medallion of Experience multiplier for extra XP orbs [default: 5]
	#Range: 0 ~ 20
	medallionExpOrbs = 5
	#Medallion of Experience multiplier for extra mob loot [default: 20]
	#Range: 5 ~ 100
	medallionExpLoot = 20

#Medallion of Healing Settings
[medallion_healing_settings]
	#Medallion of Lesser Healing Food [default: 5]
	#Range: 0 ~ 20
	medallionLesserHealingFood = 1
	#Medallion of Lesser Healing Saturation [default: 20]
	#Range: 0.0 ~ 20.0
	medallionLesserHealingSat = 0.02
	#Medallion of Healing Food [default: 5]
	#Range: 0 ~ 20
	medallionHealingFood = 1
	#Medallion of Healing Saturation [default: 20]
	#Range: 0.0 ~ 20.0
	medallionHealingSat = 0.05
	#Medallion of Greater Healing Food [default: 5]
	#Range: 0 ~ 20
	medallionGreaterHealingFood = 1
	#Medallion of Greater Healing Saturation [default: 20]
	#Range: 0.0 ~ 20.0
	medallionGreaterHealingSat = 0.1

#Medallion of Shielding Settings
[medallion_shielding_settings]
	#Medallion of Shielding horizontal distance [default: 3]
	#Range: 0 ~ 20
	medallionShieldingHoriz = 3
	#Medallion of Shielding vertical distance [default: 2]
	#Range: 0 ~ 10
	medallionShieldingVert = 2
	#Medallion of Shielding protect against Wither fire [true / false, default: true]
	medallionShieldingWither = true

#Medallion of Suffering Settings
[medallion_suffering_settings]
	#Medallion of Suffering range distance [default: 6]
	#Range: 0 ~ 30
	medallionSufferingRange = 6
	#Medallion of Suffering damage amount [default: 2]
	#Range: 0 ~ 20
	medallionSufferingDamage = 2

#Dragon Star Special
[dragonStar_special]
	#Enable Dragon Star Offhannd Function [true / false, default: true]
	enableDragonStarOffhand = true

#Enable Dragon Armor Void Protect - immune to /kill command
[dragon_armor_void]
	#Enable Dragon Armor Void Protection [true / false, default: false]
	enableDragonArmorVoidProtection = false

#Dragon Armor Fly in Any Dimension
[dragon_armo_fly_anywhere]
	#Enable Dragon Armor flight in any dimension [true / false, default: false]
	enableDragonArmorFlyAnywhere = false

#Gobber Foo Burn Times
[foo_time]
	#Gobber End Foo burntime [0-128000, default: 128000]
	#Range: 0 ~ 128000
	foo_time = 128000

#Bow Zoom Value
[bow_zoom]
	#Bow zoom value [0.0-1.0, default: .45]
	#Range: 0.1 ~ 0.9
	bow_zoom_value = 0.45

#Hammer/Excavator Full Damage
[full_damage]
	#Hammer/Excavator Full Damage [true/false, default: true]
	full_damage = false

#Ring of Miner Settings
[ring_miner_settings]
	#Ring of Miner - Number of block radius from player [default: 5]
	#Range: 0 ~ 12
	ringMinerRange = 5
	#Ring of Miner - Number of blocks radius vertical above player [default: 4]
	#Range: 0 ~ 12
	ringMinerVertical = 4
	#Ring of Miner - Reverse the right-click drop/no drop mode  [true / false, default: false]
	ringMinerReverseDropsMode = false

#Gobber Bow Settings
[gobber_bow_settings]
	#Gobber bow arrow speed/velocity, affects damage [1.0-80.0, default: 7.0]
	#Range: 1.0 ~ 80.0
	gobber_bow_speed = 7.0
	#Gobber bow arrow level of inaccuracy [0.0-1.0, default: 0.0]
	#Range: 1.0 ~ 1.0
	gobber_bow_divergence = 1.0
	#Gobber bow arrow block distance before significant drop [1.0-100.0, default: 40]
	#Range: 1 ~ 100
	gobber_bow_drop_distance = 40
	#Gobber bow durability amount [1.0-10000.0, default: 3800]
	#Range: 1 ~ 10000
	gobber_bow_durability = 3800
	#Always deliver a critical hit with arrow [true / false, default: false]
	gobber_bow_critical = false

#Nether Bow Settings
[nether_bow_settings]
	#Nether bow arrow speed/velocity, affects damage [1.0-80.0, default: 9.0]
	#Range: 1.0 ~ 80.0
	nether_bow_speed = 9.0
	#Gobber bow arrow level of inaccuracy [0.0-1.0, default: 0.0]
	#Range: 1.0 ~ 1.0
	nether_bow_divergence = 1.0
	#Gobber bow arrow block distance before significant drop [1.0-100.0, default: 60]
	#Range: 1 ~ 100
	nether_bow_drop_distance = 60
	#Gobber bow durability amount [1.0-10000.0, default: 5200]
	#Range: 1 ~ 10000
	nether_bow_durability = 5200
	#Always deliver a critical hit with arrow [true / false, default: false]
	nether_bow_critical = false

#End Bow Settings
[end_bow_settings]
	#End bow arrow speed/velocity, affects damage [1.0-80.0, default: 12.0]
	#Range: 1.0 ~ 80.0
	end_bow_speed = 12.0
	#End bow arrow level of inaccuracy [0.0-1.0, default: 0.0]
	#Range: 1.0 ~ 1.0
	end_bow_divergence = 1.0
	#End bow arrow block distance before significant drop [1.0-100.0, default: 80]
	#Range: 1 ~ 100
	end_bow_drop_distance = 80
	#Gobber bow durability amount [1.0-10000.0, default: 8000]
	#Range: 1 ~ 10000
	end_bow_durability = 8000
	#Always deliver a critical hit with arrow [true / false, default: true]
	end_bow_critical = true

#Sword/Staff Sniper Settings
[sniper_settings]
	#Sniper arrow speed/velocity, affects damage [1.0-80.0, default: 60.0]
	#Range: 1.0 ~ 80.0
	sniper_speed = 60.0
	#Sniper arrow level of inaccuracy [0.0-1.0, default: 0.0]
	#Range: 1.0 ~ 1.0
	sniper_divergence = 1.0
	#Always deliver a critical hit with arrow [true / false, default: true]
	sniper_critical = true
	#Amount of base damage before additions due to speed [1-100, default: 1]
	#Range: 1 ~ 100
	sniper_base_damage = 1

#Gobber Block Blast Resistance
[gobber_blast_resistance]
	#Gobber ore blast resistance [default: 1300]
	#Range: 0 ~ 2000
	gobberBlastResistance = 1300

