
[server]

	#Configure properties related to tools here.
	[server.tool_properties]

		#Configure tool properties related to block breaking speed here.
		[server.tool_properties.breaking_speed_multipliers]
			#Block breaking speed multiplier for Netherite-Iron tools
			#Range: 1 ~ 64
			ironBreakingSpeedMultiplier = 12
			#Block breaking speed multiplier for Netherite-Gold tools
			#Range: 1 ~ 64
			goldBreakingSpeedMultiplier = 20
			#Block breaking speed multiplier for Netherite-Emerald tools
			#Range: 1 ~ 64
			emeraldBreakingSpeedMultiplier = 29
			#Block breaking speed multiplier for Netherite-Diamond tools
			#Range: 1 ~ 64
			diamondBreakingSpeedMultiplier = 39

	#Configure properties related to additional drops here.
	[server.additional_drop_properties]

		#Configure properties related to crop drop chances here.
		[server.additional_drop_properties.crop_drop_chances]
			#Chance of dropping additional wheat. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalWheatDropChance = 0.3
			#Chance of dropping additional carrots. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalCarrotsDropChance = 0.3
			#Chance of dropping additional potatoes. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalPotatoesDropChance = 0.3
			#Chance of dropping additional beetroots. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalBeetrootsDropChance = 0.2

		#Configure properties related to mob drop chances here.
		[server.additional_drop_properties.mob_drop_chances]
			#Chance of dropping additional phantom membrane. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalPhantomDropChance = 0.5
			#Chance of dropping additional golden nuggets. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalZombifiedPiglinDropChance = 0.5
			#Chance of dropping additional golden ingots. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalPiglinDropChance = 0.15
			#Chance of dropping additional ender pearls. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalEndermanDropChance = 0.3

		#Configure properties related to ore drop chances here.
		[server.additional_drop_properties.ore_drop_chances]
			#Chance of dropping additional raw iron. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalRawIronDropChance = 0.2
			#Chance of dropping additional raw gold. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalRawGoldChance = 0.3
			#Chance of dropping additional emerald. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalEmeraldDropChance = 0.4
			#Chance of dropping additional diamond. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalDiamondDropChance = 0.25
			#Chance of dropping additional golden nugget. 0.0 = 0% chance, 1.0 = 100% chance.
			#Range: 0.0 ~ 1.0
			additionalGoldNuggetDropChance = 0.6

