{
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    "waterSubstractFactor": 10,
    "enableDamageDebug": false,
    "fixBlurShader": true
  },
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      "ignoreBreeze": true,
      "ignoreMace": true,
      "ignoreSelfWindCharge": true
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      "damageBlackList": []
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    },
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    },
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      "maxHealthPercentage": 0.3,
      "heartbeatOverlayIntensity": 0.5,
      "heartbeatOverlayDuration": 20,
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      "heartbeatBlurDuration": 5,
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      },
      "particlesPerDamage": 1
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  }
}