{
  //Sets the position of the mana display; Client-sided
  //The x-offset is subtracted from the x pos of the middle of the screen. (Ex: 0 would make it right in the middle)
  //The y-offset is subtracted from the y pos at the bottom of the screen. (Ex: 0 would make it at the very bottom of the screen)
  //X-Offset Default: 180
  //Y-Offset Default: 15
  "mana_xoffset": 180,
  "mana_yoffset": 15,
  //Determines whether mana should only display if you have a mana item in your hand.
  //Client-Sided, Accepts "true" or "false"
  //Default: false (always shows mana)
  "displayManaWithItem": false,
  //Chance for a soul to drop when killing players and creatures using a soul scythe (bosses always drop a soul)
  //The number should follow these bounds: 0 <= x <= 1.0
  //Default: 0.05 (1/20)
  "soulDropChance": 0.05,
  //Weight/Chance for the Wizard Village House to spawn in villages
  //Default: 10
  "wizard_village_weight": 10,
  //Determines whether the a sound should be played when using a channeler
  //Client-Sided, Accepts "true" or "false"
  //Default: true
  "play_channel_sound": true,
  //The chance that Harvesters will drop the bonus related to the mob
  //The number should follow these bounds: 0 <= x <= 1.0
  //Default: 0.05 (1/20)
  "harvester_chance": 0.05,
  //Whether screen shaking should be enabled or not. Used for players hit with the Rumble spell.
  //Client-Sided, Accepts "true" or "false"
  //Default: true
  "enableScreenShake": true,
  //Whether bonus spell critical damage should be added when Spell Power is installed
  //Default: true
  "enableSpellPowerCompat": true
}
