
[moves]
	# Volume scale of the cry sound. [Default: 0.0625]
	moveVolumeCry = 0.0625
	# Volume scale of the effect sound. [Default: 0.25]
	moveVolumeEffect = 0.25

[client]
	# Volume scale of the capture sound. [Default: 0.2]
	captureVolume = 0.2
	# Positioning of the teleport pokemob GUI. [Default: "top_right"]
	teleRef = "top_right"
	# Allows the GUI to automatically scale according to screen size. [Default: false]
	guiAutoScale = false
	# Offset of the teleport pokemob GUI based on the position of teleRef. [Default: [89, 17]]
	telePos = [89, 17]
	# The moves on the pokemob gui is positioned below the health bar. [Default: true]
	guiDown = true
	# Padding of the pokemob message GUI based on the position of messageRef. [Default: [0, 0]]
	messagePadding = [0, 0]
	# Allows pokemobs to auto select moves. [Default: false]
	autoSelectMoves = false
	# Preloads pokemob models during load. [Default: false]
	preloadModels = false
	# Scale of the telport pokemob GUI. [Default: 1.0]
	teleSize = 1.0
	# Preloads pokemob models during load. [Default: false]
	showTargetBox = false
	# Auto recall distance of Pokemobs. [Default: 32]
	autoRecallDistance = 32
	# Moves the battle log from the pokemob message gui to the chat. [Default: false]
	battleLogInChat = false
	# Pokemobs may try to automatically path while ridden. [Default: true]
	riddenMobsTryPathing = false
	# Scale of the pokemob message GUI. [Default: 1.0]
	messageSize = 1.0
	# Width of the pokemob message GUI. [Default: 150]
	messageWidth = 150
	# Offset of the target pokemob GUI based on the position of targetRef. [Default: [147, -42]]
	targetPos = [147, -42]
	# Positioning of the target pokemob GUI. [Default: "top_right"]
	targetRef = "top_right"
	# Scale of the GUI. [Default: 1.0]
	guiSize = 1.0
	# Pokemobs will be to auto recalled. [Default: false]
	autoRecallPokemobs = false
	# Music from the Pokecenter if powered. [Default: true]
	pokeCenterMusic = true
	# Pokemobs will fly up or down if the player is looking sufficiently vertically. [Default: true]
	riddenMobsAscendWithLook = true
	# sets extraberries
	extraberries = false
	# Scale of the target pokemob GUI. [Default: 1.0]
	targetSize = 1.0
	# Offset of the pokemob message GUI based on the position of messageRef. [Default: [-150, -100]]
	messagePos = [-150, -100]
	# Positioning of the pokemob message GUI. [Default: "right_middle"]
	messageRef = "right_middle"
	# Positioning of the tamed pokemob GUI. [Default: "top_left"]
	guiRef = "top_left"
	# Offset of the tamed pokemob GUI based on the position of guiRef. [Default: [0, 0]]
	guiPos = [0, 0]

[healthbars]
	# Name color on the health bar of an other owned pokemob. [Default: 16733525]
	otherOwnedNameColour = 16733525
	# Name color on the health bar of an owned pokemob. [Default: 5635925]
	ownedNameColour = 5635925
	# Name color on the health bar of a scanned pokemob. [Default: 8978431]
	scannedNameColour = 8978431
	# Do health bars render when F1 is pressed. [Default: false]
	renderInF1 = false
	# Overall size of the health bar. [Default: 25]
	plateSize = 25
	# Name color on the health bar of an unknown pokemob. [Default: 8947848]
	unknownNameColour = 8947848
	# Are health bars bright. [Default: true]
	brightbars = true
	# Should the health bar display the armor of the pokemob. [Default: true]
	showArmor = true
	# Max distance to view health bars. [Default: 24]
	maxDistance = 24
	# Name color on the health bar of a caught pokemob. [Default: 5592575]
	caughtNamedColour = 5592575
	# Should debug info display on the health bar when the F3 debug screen displays. [Default: true]
	enableDebugInfo = true
	# Should the health bar display only when looking at the pokemob. [Default: false]
	showOnlyFocused = false
	# Background width around the health bar. [Default: 2]
	backgroundPadding = 2
	# Should the health bars be added for non-normal pokemobs. [Default: false]
	nonStockHealthbars = false
	# Height of the health bar. [Default: 4]
	barHeight = 4
	# Should the health bar display the held item of the pokemob. [Default: true]
	showHeldItem = true
	# Height of the health text on the health bar. [Default: 14]
	hpTextHeight = 14
	# Display health bars above pokemobs. [Default: true]
	doHealthBars = true
	# Background height around the health bar. [Default: 6]
	backgroundHeight = 6
	# Health bars have a background. [Default: true]
	drawBackground = true
	# The height the health bar displays above the pokemob. [Default: 0.6]
	heightAbove = 0.6
	# Display extra tooltips in the pokemob's gui. [Default: true]
	pokemobGuiTooltips = true

