{
	// If enabled, players will be unable to drink water bottles underwater to prevent getting unlimited oxygen.
	"disableWaterConsumptionUnderwater": true,
	// Whether the creation of water bottles should be prevented (evaporated) when holding a fire type block in the offhand.
	"holdFireTypeItemInOffhandToPreventWaterBottleCreation": true,
	// The chance a glass bottle breaks when the item in the offhand evaporates the water, giving back an empty (air) bottle.
	// min: 0.0, max: 1.0
	"chanceGlassBottleBreaksWithFireTypeInOffhand": 0.5,
	// The amount of air an empty bottle contains. In vanilla Minecraft, 300 is the maximum air supply.
	// min: 0, max: 1000
	"amountOfAirInBottles": 150
}