{
	// When enabled, the shield will be hidden unless a player presses right-click.
	"hideShieldWhenNotInUse": true,
	// The percentage of damage that will be negated when a player is hit while holding a shield that's not held high.
	// min: 0.0, max: 1.0
	"passiveShieldPercentageDamageNegated": 0.3333
}