{
	// If for example Iron Golems drop more iron than the default lootQuantity setting, keep that original amount instead of nerfing it.
	"keepOriginalLootQuantityIfHigher": true,
	// Determines the amount of loot dropped by each mob.
	// min: 1, max: 128
	"lootQuantity": 1,
	// If enabled, the looting enchant has a chance to increase the quantity of loot dropped. Per level a roll is done with the chance from 'lootingEnchantExtraQuantityChancePerLevel'. If the roll succeeds, 1 is added to the loot amount.
	"lootingEnchantAffectsQuantity": true,
	// The chance a roll succeeds in adding 1 to the total loot amount.
	// min: 0.0, max: 1.0
	"lootingEnchantExtraQuantityChance": 0.5
}