{
	// When enabled, Riptide can only be used without rain when the user is holding a bucket of water.
	"mustHoldBucketOfWater": true,
	// The amount of time a player needs to charge the trident before being able to use Riptide. Minecraft's default is 10.
	// min: 0, max: 20
	"tridentUseDuration": 5,
	// The riptide power of the trident is multiplied by this number on use. Allows traveling a greater distance with a single charge.
	// min: 0.0, max: 100.0
	"tridentUsePowerModifier": 3.0
}