DisplayName = SH-60 Seahawk
AddDisplayName = ja_JP, SH-60 シーホーク
ItemID = 28803
MaxHp = 200
EnableGunnerMode = true
EnableFoldBlade = true
EnableNightVision = true
EnableEntityRadar = true
Speed = 0.6
ThrottleUpDown = 0.6
FlareType = 3
CameraPosition = 0.0, 0.7, 3.5
MaxFuel         = 1800
FuelConsumption = 1.0

; M = Military(軍用機).  S = Antisubmarine(対潜機)
Category = M.S

HUD = heli, heli_gnr, gunner, none, none, none, none

MobilityYaw = 0.9
MobilityPitch = 0.9
MobilityRoll = 0.9

AddTexture = sh60-us-1
AddTexture = sh60-jp-1
AddTexture = sh60-jp-2

AddRotor= 4, 90,  0.00,  3.98, -2.33,   0.0, 1.0, 0.0, true
AddRotor= 1,  0, -0.60,  4.07, -14.57,  1.0, 0.0, 0.0, false

AddSeat       =-0.85,  0.90,  1.45
AddGunnerSeat = 0.85,  0.90,  1.45,  0.0, 0.7, 3.5,  true
AddSeat       =-1.15,  0.90, -2.15
AddSeat       = 0.85,  0.90, -1.78

AddSeat       = 0.02,  0.90,  0.27
AddSeat       =-0.03,  0.90, -0.67
AddSeat       = 0.00,  0.90, -3.67
AddSeat       =-0.86,  0.90, -3.67

AddPartCamera = 0.0, 0.52, 2.84

AddPartWeapon = m3m_r, false, true, true,  -1.88, 1.28, -2.18
AddPartWeaponMissile = agm114tv, false, false, false,  2.36, 0.41,-1.03
AddPartWeaponMissile = agm114tv, false, false, false,  2.36, 0.41,-1.03
AddPartWeaponMissile = agm114tv, false, false, false,  2.36, 0.41,-1.03
AddPartWeaponMissile = agm114tv, false, false, false,  2.36, 0.41,-1.03
AddPartWeaponMissile = mk46,     false, false, false, -1.53, 0.75,-3.40

AddWeapon = agm114tv,  2.36, 0.41,-1.03,   0.0, 0.0, true,  2
AddWeapon = agm114tv,  2.36, 0.41,-1.03,   0.0, 0.0, true,  2
AddWeapon = agm114tv,  2.36, 0.41,-1.03,   0.0, 0.0, true,  2
AddWeapon = agm114tv,  2.36, 0.41,-1.03,   0.0, 0.0, true,  2
AddWeapon = agm119,    2.36, 0.41,-3.03,   0.0, 0.0
AddWeapon = mk46,     -1.53, 0.75,-3.40,   0.0, 0.0, true,  2
AddWeapon = m3m_r,    -1.88, 1.28,-2.18,   0.0, 0.0, false, 3, 90,-80,80, -50,80

AddRecipe = " X ",  "X X",  "X X",  X, iron_block
AddRecipe = " X ",  "F X",  "X X",  X, iron_block, F, fish

InventorySize = 27

AddRepellingHook = -1.64, 2.18, -2.30, 30

BoundingBox =  0.0, 2.3, -2.0,  2.8, 3.8
BoundingBox =  0.0, 1.8, -4.5,  2.8, 2.4
BoundingBox =  0.0, 3.5,-14.5,  2.0, 3.0
