DisplayName = F-15E Strike Eagle
AddDisplayName = ja_JP, F-15E ストライクイーグル
ItemID = 28740
MaxHp = 200
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
Speed = 1.1
FlareType = 3
ParticlesScale = 0.7
MaxFuel         = 1200
FuelConsumption = 1.0
CameraPosition = 0.0, 0.70, 1.6
EnableGunnerMode = true
AutoPilotRot = 0

; M = Military(軍用機).  A = Attacker(攻撃機)
Category = M.A

AddTexture = f-15e_il

HUD = plane, plane_gnr

AddSeat       = 0.00,  2.43,  0.00
AddGunnerSeat = 0.00,  2.51, -1.76, 0.0, 0.70, 1.6, true

AddPartCanopy =  0.00, 3.57, -2.87,  -1,0,0,  50

;AddPartNozzle =  0.73, 2.06, -13.29, -1,0,0
;AddPartNozzle = -0.73, 2.06, -13.29, -1,0,0

AddPartThrottle = 0.00, 2.93, -3.08,  1,0,0, -15

;Front
AddPartLG    =  0.00, 1.66, -1.80,  -1,0,0,  101
;Right
AddPartLG    = -1.24, 1.87, -8.09,      1,0,0, -70,   0,1,0,  95
;Left
AddPartLG    =  1.24, 1.87, -8.09,      1,0,0, -70,   0,1,0, -95

;前席がAIM-9、ガンポッド（M61 20mmバルカン）

; 使用直後は非表示
AddPartWeaponMissile = aim9,    false,  false,  false,    3.49, 2.16, -4.95
AddPartWeaponMissile = aim9,    false,  false,  false,   -3.49, 2.16, -4.95
AddPartWeaponMissile = aim9,    false,  false,  false,    2.86, 2.16, -4.95
AddPartWeaponMissile = aim9,    false,  false,  false,   -2.86, 2.16, -4.95

AddPartWeaponMissile = blu10b,  false,  false,  false,    2.53, 1.43, -6.84
AddPartWeaponMissile = blu10b,  false,  false,  false,   -2.53, 1.43, -6.84
AddPartWeaponMissile = blu10b,  false,  false,  false,    2.53, 1.43, -9.64
AddPartWeaponMissile = blu10b,  false,  false,  false,   -2.53, 1.43, -9.64
AddPartWeaponMissile = blu10b,  false,  false,  false,    2.53, 1.43,-12.41
AddPartWeaponMissile = blu10b,  false,  false,  false,   -2.53, 1.43,-12.41

AddPartWeaponMissile = cbu-87,  false,  false,  false,    2.18, 0.87, -3.56
AddPartWeaponMissile = cbu-87,  false,  false,  false,   -2.18, 0.87, -3.56
AddPartWeaponMissile = cbu-87,  false,  false,  false,    2.18, 0.87, -6.36
AddPartWeaponMissile = cbu-87,  false,  false,  false,   -2.18, 0.87, -6.36

AddPartWeaponMissile = agm130,  false,  false,  false,    3.18, 1.66, -5.04
AddPartWeaponMissile = agm130,  false,  false,  false,   -3.18, 1.66, -5.04

AddPartWeaponMissile = gbu28_e, false,  false,  false,    0.00, 1.18, -9.85

AddWeapon = m61a1_l, -2.07, 2.70, -3.00,   0.0, 0.0
AddWeapon = aim9,     3.49, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim9,    -3.49, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim9,     2.86, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim9,    -2.86, 2.16, -4.95,   0.0, 0.0

AddWeapon = blu10b,   2.53, 1.43, -6.84,   0.0, 0.0
AddWeapon = blu10b,  -2.53, 1.43, -6.84,   0.0, 0.0
AddWeapon = blu10b,   2.53, 1.43, -9.64,   0.0, 0.0
AddWeapon = blu10b,  -2.53, 1.43, -9.64,   0.0, 0.0
AddWeapon = blu10b,   2.53, 1.43,-12.41,   0.0, 0.0
AddWeapon = blu10b,  -2.53, 1.43,-12.41,   0.0, 0.0

AddWeapon = cbu-87,   2.18, 0.87, -3.56,   0.0, 0.0 , false, 2
AddWeapon = cbu-87,  -2.18, 0.87, -3.56,   0.0, 0.0 , false, 2
AddWeapon = cbu-87,   2.18, 0.87, -6.36,   0.0, 0.0 , false, 2
AddWeapon = cbu-87,  -2.18, 0.87, -6.36,   0.0, 0.0 , false, 2

AddWeapon = agm130,   3.18, 1.66, -5.04,   0.0, 0.0 , true,  2
AddWeapon = agm130,  -3.18, 1.66, -5.04,   0.0, 0.0 , true,  2

AddWeapon = gbu28_e,  0.00, 1.18, -9.85,   0.0, 0.0 , true,  2

AddPartHatch =   0.0,  3.20,  -4.86,  1,0, 0, 45
AddPartHatch =   0.0,  3.00,  -7.05, -1,0, 0, 45
SweepWingSpeed = 0.7

AddRecipe = " Y ",  "TAT",  "XDX",  X, iron_block, Y, glass, A, anvil, D, diamond, T, tnt

BoundingBox =  0.00, 1.90, -2.80,  3.0, 2.0
BoundingBox =  0.00, 1.90, -7.60,  5.0, 2.0
BoundingBox = -2.92, 2.20, -9.60,  4.0, 1.0
BoundingBox =  2.92, 2.20, -9.60,  4.0, 1.0
BoundingBox =  0.00, 1.80, -11.8,  3.0, 1.5
