DisplayName = Bell207 Sioux Scout
AddDisplayName = ja_JP, Bell207 スー スカウト
ItemID = 28829
MaxHp = 120
EnableGunnerMode = true
EnableNightVision = true
EnableEntityRadar = true
Speed = 0.7
FlareType = 3
CameraZoom = 2
CameraPosition = 0.0, 0.51, 2.80
Stealth = 0.1
ThrottleUpDown = 1.4

;飛行可能時間[秒] = 燃料搭載可能量 / 1秒間に消費する燃料
; 燃料搭載可能量
MaxFuel         = 1000
; 1秒間に消費する燃料
FuelConsumption = 0.8

; M = Military(軍用機).  A = Attacker(攻撃機)
Category = M.A

AddTexture = bell207_1
AddTexture = bell207_2

HUD = heli, heli_gnr

AddSeat       = 0.00,  1.03,  0.00
AddGunnerSeat = 0.00,  0.84,  1.55,  0.0, 0.51, 2.80,  true

AddRotor= 1, 0,  0.00,  3.370,  -1.045,  0.0, 1.0, 0.0, false
AddRotor= 1, 0,  0.00,  1.819,  -9.650,  1.0, 0.0, 0.0, false

; AddPartWeapon      = 連動する武器名(無しの時はnone), ガンナー時非表示？, Yaw連動, Pitch連動, 回転座標X,Y,Z
; AddPartWeaponChild = Yaw連動, Pitch連動, 回転座標X,Y,Z
; M60
AddPartWeapon = m60_tw,  true,  true, false,   0.00, 0.36, 2.08
AddPartWeaponChild  =           false, true,   0.00, 0.36, 2.08
; AddPartWeaponMissile は武器使用後、使用可能になるまで非表示にする。
; mgm21a
AddPartWeaponMissile = mgm21a,   false,  false,  false,     1.61,  1.90, -0.20
AddPartWeaponMissile = mgm21a,   false,  false,  false,    -1.61,  1.90, -0.20

;AddWeapon = 武器名, 位置X,Y,Z, Yaw, Pitch, パイロットが使用できる？, 座席番号, DefaultYaw,RangeYaw, MinPitch, MaxPitch

AddWeapon = m60_tw,  0.11, 0.38, 3.15,  0,-1, true,2, 0,-120,120, -10,80
AddWeapon = m60_tw, -0.11, 0.38, 3.15,  0,-1, true,2, 0,-120,120, -10,80

AddWeapon = mgm21a,  1.61,  1.90, -0.20,   0.0, 0.0
AddWeapon = mgm21a, -1.61,  1.90, -0.20,   0.0, 0.0

AddRecipe = " G ",  "IXI",  "IYI",  X, iron_block, Y, gunpowder, G, glass, I, iron_ingot

BoundingBox =  0.0, 2.5, -2.0,  1.5, 3.3
BoundingBox =  0.0, 2.0, -4.0,  2.0, 2.0
BoundingBox =  0.0, 2.5, -9.0,  2.0, 3.0
