{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.crl.blaze.flame" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"flaming" : "query.is_charged"
						}
					]
				},
				"flaming" : {
					"particle_effects" : [
						{
							"effect" : "charged_flames"
						}
					],
					"transitions" : [
						{
							"default" : "!query.is_charged"
						}
					]
				}
			}
		}
	}
}
