{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.crl.skeleton.attack": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "attack": "query.has_target && !query.facing_target_to_range_attack"
            }
          ]
        },
        "attack": {
          "animations": ["skeleton_attack"],
          "transitions": [
            {
              "default": "!query.has_target || query.facing_target_to_range_attack"
            }
          ]
        }
      }
    }
  }
}
