{
	"format_version": "1.8.0",
	"animations": {
		"animation.tsu_morph.villager.move": {
			"loop": true,
			"anim_time_update": "query.modified_distance_moved",
			"bones": {
				"rightLegMorph": {
					"rotation": [
						"(math.cos(query.anim_time * 38.17) * 40.0) - this",
						"-this",
						0
					]
				},
				"leftLegMorph": {
					"rotation": [
						"(math.cos(query.anim_time * 38.17 + 180) * 40.0) - this",
						"-this",
						0
					]
				}
			}
		},
		"animation.tsu_morph.villager.general": {
			"loop": true,
			"bones": {
				"armsMorph": {
					"position": [
						0,
						-1,
						-1
					],
					"rotation": [
						"-42.97 - this",
						0,
						0
					]
				}
			}
		},
		"animation.tsu_morph.villager.raise_arms": {
			"loop": true,
			"bones": {
				"armsMorph": {
					"rotation": [
						-15.0,
						0.0,
						0.0
					]
				}
			}
		}
	}
}