{
  "format_version": "1.8.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "tsu_morph:vex_pet",
      "min_engine_version": "1.8.0",
      "materials": {
        "default": "vex"
      },
      "textures": {
        "default": "textures/entity/vex/vex",
        "charging": "textures/entity/vex/vex_charging"
      },
      "geometry": {
        "default": "geometry.vex.v1.8"
      },
      "scripts": {
        "pre_animation": [
          "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
          "variable.empty_handed  = !query.is_item_equipped(0) && !query.is_item_equipped(1);"
        ],
        "scale": "1.0"
      },
      "animations": {
        "look_at_target_default": "animation.humanoid.look_at_target.default",
        "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
        "move": "animation.humanoid.move",
        "riding.arms": "animation.humanoid.riding.arms",
        "riding.legs": "animation.humanoid.riding.legs",
        "holding": "animation.humanoid.holding",
        "brandish_spear": "animation.humanoid.brandish_spear",
        "charging": "animation.humanoid.charging",
        "attack.rotations": "animation.humanoid.attack.rotations",
        "sneaking": "animation.humanoid.sneaking",
        "bob": "animation.humanoid.bob",
        "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
        "bow_and_arrow": "animation.humanoid.bow_and_arrow",
        "swimming": "animation.humanoid.swimming",
        "use_item_progress": "animation.humanoid.use_item_progress",
        "vex_charge": "animation.vex.charge",
        "vex_idle": "animation.vex.idle"
      },
      "animation_controllers": [
        {
          "look_at_target": "controller.animation.humanoid.look_at_target"
        },
        {
          "vex_charge": "controller.animation.vex.charge"
        },
        {
          "vex_idle": "controller.animation.vex.idle"
        }
      ],
      "render_controllers": [
        "controller.render.vex"
      ],
      "spawn_egg": {
        "texture": "spawn_egg",
        "texture_index": 41
      },
      "held_item_ignores_lighting": true
    }
  }
}