{
  "format_version": "1.10.0",
  "render_controllers": {
    "controller.render.tsu_morph.wither_boss": {
      "arrays": {
        "textures": {
          "Array.wither_state": [
            "Texture.default",
            "Texture.invulnerable"
          ]
        }
      },
      "geometry": "Geometry.default",
      "materials": [
        {
          "*": "Material.default"
        }
      ],
      "textures": [
        "Array.wither_state[variable.is_invulnerable]"
      ],
      "overlay_color": {
        "r": "variable.is_invulnerable ? 1.0 : 0.0",
        "g": "variable.is_invulnerable ? 1.0 : 0.0",
        "b": "variable.is_invulnerable ? 1.0 : 0.0",
        "a": "variable.is_invulnerable ? 1.0 : 0.0"
      }
    },
    "controller.render.tsu_morph.wither_boss_armor_white": {
      "geometry": "Geometry.armor",
      "materials": [
        {
          "*": "Material.armor"
        }
      ],
      "textures": [
        "Texture.armor_white"
      ],
      "ignore_lighting": true
    }
  }
}