{
	"format_version": "1.10.0",
	"animations": {
		"animation.shapescape_mb.endershulk_projectile.move": {
			"anim_time_update": "query.modified_distance_moved",
			"loop": true,
			"bones": {
				"baby_shulker": {
					"rotation": [0, 0, "q.anim_time*90-45"],
					"position": [0, 0, 0],
					"scale": 1
				}
			}
		}
	}
}
