{
	"format_version": "1.8.0",
	"animations": {
		"animation.shapescape_mb.laser_ray.first_person": {
			"loop": true,
			"bones": {
				"weapon_fp": {
					"rotation": [-2.5, 0, 0],
					"position": [0, -6, -7]
				},
				"weapon_tp": {
					"scale": 0
				}
			}
		},
		"animation.shapescape_mb.laser_ray.third_person": {
			"loop": true,
			"bones": {
				"weapon_fp": {
					"scale": 0
				},
				"weapon_tp": {
					"position": [0, -3, -5],
					"scale": 0.8
				}
			}
		},
		"animation.shapescape_mb.laser_ray.off": {
			"loop": true,
			"bones": {
				"beam": {
					"scale": 0
				},
				"beam2": {
					"scale": 0
				}
			}
		},
		"animation.shapescape_mb.laser_ray.on": {
			"loop": true,
			"bones": {
				"weapon_fp": {
					"position": [0, "math.sin(q.anim_time * 900) * 0.2", 0]
				},
				"weapon_tp": {
					"position": [0, "math.sin(q.anim_time * 900) * 0.2", 0]
				},
				"beam": {
					"rotation": [0, 0, "q.anim_time * 180"],
					"scale": [0.2, 0.2, 10]
				},
				"beam2": {
					"rotation": [0, 0, "q.anim_time * 180"],
					"scale": [0.2, 0.2, 10]
				}
			}
		},
		"animation.shapescape_mb.laser_ray.sounds": {
			"loop": true,
			"animation_length": 0.5,
			"sound_effects": {
				"0.0": {
					"effect": "use"
				}
			}
		}
	}
}