{
	"format_version": "1.20.41",
	"render_controllers": {
		"controller.render.shapescape_mb.piglin_boss_hurt": {
			"geometry": "geometry.default",
			"materials": [
				{
					"*": "Material.default"
				}
			],
			"part_visibility": [
				{
					"*": false
				},
				{
					"right_leg": true
				},
				{
					"left_leg": true
				},
				{
					"rightArm": true
				},
				{
					"leftArm": true
				},
				{
					"head": true
				},
				{
					"nose": true
				},
				{
					"leftEar": true
				},
				{
					"rightEar": true
				},
				{
					"breath": true
				},
				{
					"leatherSkirtRight": true
				},
				{
					"leatherSkirtLeft": true
				}
			],
			"textures": ["Texture.default"],
			"overlay_color": {
				// q.is_baby is a flag that returns 1 only during first few seconds of the existance of the entity, on BP side.
				"a": "q.is_baby ? (math.clamp(math.lerp(1, 0, q.life_time), 0, 1)) : 0",
				"r": "q.is_baby ? 1 : 0",
				"g": "q.is_baby ? 1 : 0",
				"b": "q.is_baby ? 1 : 0"
			}
		},
		"controller.render.shapescape_mb.piglin_boss_no_hurt": {
			"geometry": "geometry.default",
			"materials": [
				{
					"*": "Material.default"
				}
			],
			"textures": ["Texture.default"],
			"part_visibility": [
				{
					"*": true
				},
				{
					"right_leg": false
				},
				{
					"left_leg": false
				},
				{
					"rightArm": false
				},
				{
					"leftArm": false
				},
				{
					"head": false
				},
				{
					"nose": false
				},
				{
					"leftEar": false
				},
				{
					"rightEar": false
				},
				{
					"breath": false
				},
				{
					"leatherSkirtRight": false
				},
				{
					"leatherSkirtLeft": false
				}
			],
			"is_hurt_color": {
				"a": 0,
				"r": 1,
				"g": 1,
				"b": 1
			},
			"overlay_color": {
				// q.is_baby is a flag that returns 1 only during first few seconds of the existance of the entity, on BP side.
				"a": "q.is_baby ? (math.clamp(math.lerp(1, 0, q.life_time), 0, 1)) : 0",
				"r": "q.is_baby ? 1 : 0",
				"g": "q.is_baby ? 1 : 0",
				"b": "q.is_baby ? 1 : 0"
			}
		}
	}
}
