{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.frog_boss_totem_player.health": {
			"initial_state": "default",
			"states": {
				"default": {
					"transitions": [
						{
							"damage_1": "q.variant == 1"
						},
						{
							"damage_2": "q.variant == 2"
						},
						{
							"explode_1": "q.health <= q.max_health*0.66"
						}
					]
				},
				"explode_1": {
					"on_entry": ["@s shapescape_mb:damage_1"],
					"transitions": [
						{
							"damage_1": "1.0"
						}
					]
				},
				"damage_1": {
					"transitions": [
						{
							"explode_2": "q.health <= q.max_health*0.33"
						}
					]
				},
				"explode_2": {
					"on_entry": ["@s shapescape_mb:damage_2"],
					"transitions": [
						{
							"damage_2": "1.0"
						}
					]
				},
				"damage_2": {
					"transitions": [
						{
							"die": "q.health <= 1"
						}
					]
				},
				"die": {
					"on_entry": ["@s despawn"]
				}
			}
		}
	}
}