execute if entity @s[family=shapescape_mb_boss_class_common] run function shapescape/mb/phantom_boss/wing_attack/wave_1_common
execute if entity @s[family=shapescape_mb_boss_class_uncommon] run function shapescape/mb/phantom_boss/wing_attack/wave_1_uncommon
execute if entity @s[family=shapescape_mb_boss_class_rare] run function shapescape/mb/phantom_boss/wing_attack/wave_1_rare
execute if entity @s[family=shapescape_mb_boss_class_epic] run function shapescape/mb/phantom_boss/wing_attack/wave_1_epic
execute if entity @s[family=shapescape_mb_boss_class_legendary] run function shapescape/mb/phantom_boss/wing_attack/wave_1_legendary
execute if entity @s[family=shapescape_mb_boss_class_impossible] run function shapescape/mb/phantom_boss/wing_attack/wave_1_impossible