{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.oct_spcrs.common.wiggle": {
			"initial_state": "default",
			"states": {
				"default": {
					"transitions": [
						{
							"wiggling": "q.property('oct_spcrs:is_punched')"
						}
					]
				},
				"wiggling": {
					"animations": [
						"wiggle"
					],
					"transitions": [
						{
							"default": "q.all_animations_finished && !q.property('oct_spcrs:is_punched')"
						}
					]
				}
			}
		}
	}
}