TITLE setTileEntityFloatData
MAX_WIDTH

TEXT --{
setTileEntityFloatData(position, name, data)
setTileEntityFloatData(x, y, z, name, data)

Sets the float data with the given name.

- position: The position of the tile entity
- x, y, z (int): The coordinates of the tile entity
- name (string): The name of the data
- data (float): The data to set
}--