TITLE getTileEntityFloatData
MAX_WIDTH

TEXT --{
float getTileEntityFloatData(position, name)
float getTileEntityFloatData(x, y, z, name)

Gets the float data with the given name. Returns -1.0f if the data doesn't exist.

- position: The position of the tile entity
- x, y, z (int): The coordinates of the tile entity
- name (string): The name of the data
}--