TITLE placeBlock
MAX_WIDTH

TEXT --{
bool placeBlock(position, side, blockName, metadata, useFromInventory)
bool placeBlock(x, y, z, side, blockName, metadata, useFromInventory)

Makes the player place a block.
Returns true if the block has been placed.

- position: The position of the block to place on
- x, y, z (int): The coordinates of the block to place on
- side (int): The side to place the block on
- blockName (string): The name of the block to place
- metadata (int): The metadata of the block to place
- useFromInventory (bool): If true, the player need to have the block in his inventory and it will be used to place the block.
}--