DigSite 1.0.29
-------------------------------------
QUESTBOOK
CODE
MODS
- added leveluphp-1.12.2-1.4.0.jar (mod author split off a fabric and forge version so old version was no longer available?)
- updated champions-1.12.2-1.0.11.8
- updated CraftTweaker2-1.12-4.1.20.574
- updated openmodularturrets-1.12.2-3.1.10-371
- updated pollutantpump-1.12.2-1.2.0
- updated AdPother-1.12.2-1.2.5.0-build.0502
- updated StorageDrawers-1.12.2-5.4.2
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- no changes
SERVER PACK:
- Corrected issue #46, incorrect forge URL for installer script

DigSite 1.0.28
-------------------------------------
Large # of mod updates so modpack stays current with mod patches.
Significantly reduced grind where easily possible.
QUESTBOOK
CODE
- added PCB Blueprint recipe to enable alt puzzle solution
- replaced Super Sound Muffler with Super Sound Muffler-Revived (someone got mad and took their ball home and someone else had one, game on!)
- modified DML pristine success chances to reduce grind
- modified DML kill requirements to reduce grind
- oneprobe changes
MODS
- added splash logo color fix
- removed Vanilla Fix (crashes, may return at a later date)
- removed Wawla
- updated AdChimneys-1.12.2-3.5.13.0-build.0471
- updated BrandonsCore-1.12.2-2.4.18.210-universal
- updated BuildingGadgets-2.8.3
- updated champions-1.12.2-1.0.11.4
- updated Chisel-MC1.12.2-1.0.2.45
- updated CTM-MC1.12.2-1.0.2.31
- updated Controlling-3.0.9
- updated CraftTweaker2-1.12-4.1.20.564
- updated CustomMainMenu-MC1.12.2-2.0.9.1
- updated Draconic-Evolution-1.12.2-2.3.25.351-universal
- updated FloodLights-1.12.2-1.4.3-21
- updated ForgeEndertech-1.12.2-4.5.2.0-build.0459
- updated ForgivingVoid_1.12.2-1.1.0
- updated FTBLib-5.4.7.0
- updated Hwyla-1.8.26-B41_1.12.2
- updated journeymap-1.12.2-5.7.1
- updated LootTweaker-0.1.7+MC1.12.2
- updated modtweaker-4.0.18
- updated mysticallib-1.12.2-1.7.0
- updated NaturesCompass-1.12.2-1.8.5
- updated omlib-1.12.2-3.1.4-249
- updated openmodularturrets-1.12.2-3.1.7-368
- updated OreExcavation-1.4.150
- updated noRecipeBook_v1.2.2formc1.12.2
- updated Patchouli-1.0-20
- updated pneumaticcraft-repressurized-1.12.2-0.11.14-395
- updated AdPother-1.12.2-1.2.2.0-build.0471
- updated RedstoneFlux-1.12-2.1.1.1-universal
- updated StorageDrawers-1.12.2-5.4.1
- updated SimpleStorageNetwork-1.12.2-1.7.10
- updated VanillaFix-1.0.10-150
- updated VillageNames-1.12.2-3.3.1
- updated Wawla-1.12.2-2.6.275
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- a guardian shipment finally arrived
- misc cosmetic changes
SERVER PACK:
- updated forge-1.12.2-14.23.5.2854


DigSite 1.0.27
-------------------------------------
Sparrow cluebook update
QUESTBOOK
CODE
MODS
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- Modified cluebook at the sparrow to provide more explanation on how to solve turbine power puzzle. Was too diffcult for many people. 
- Added secret to the sparrow to make power upgrade much easier
- Modified DML trials arena so that ceiling vents pollution. Was breaking trial space requirement when pollution formed.
- Secured a creative item that should not have been reachable
- Final battle drop rates adjusted
- Minor cosmetic touch ups
SERVER PACK

DigSite 1.0.26
-------------------------------------
IMPORTANT PATCH: the flame station power issue patch
QUESTBOOK
CODE
- modified floodlights.cfg to fix issue with not being able to light the flame after floodlights mod updated in 1.0.24
MODS
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- fixed sawmill input config at the flame
- cosmetic change to Serenity (new store)
SERVER PACK


DigSite 1.0.25
-------------------------------------
QUESTBOOK
CODE
- added woB recipes
- modified movillages config to no longer add ocean villages
MODS
- removed dank null (too many issues and crashes, it had to go sorry, empty your dank null if you have one before updating)
- updated AdChimneys-1.12.2-3.5.9.0-build.0435
- updated champions-1.12.2-1.0.11.3
- updated Controlling-3.0.8
- updated ForgeEndertech-1.12.2-4.5.0.0-build.0435
- updated jei_1.12.2-4.15.0.293
- updated LootTweaker-0.1.4+MC1.12.2
- updated NaturesCompass-1.12.2-1.8.0
- updated AdPother-1.12.2-1.0.30.0-build.0435
- updated SimpleStorageNetwork-1.12.2-1.7.10
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- named a cow
- replaced dank null loot with something else
- added a couple of guards to a place
SERVER PACK
- removed dank null (too many issues and crashes, it had to go sorry, empty your dank null if you have one before updating)


DigSite 1.0.24
-------------------------------------
QUESTBOOK
CODE
MODS
- updated AdChimneys-1.12.2-3.5.8.0-build.0428
- updated champions-1.12.2-1.0.11.2
- updated CTM-MC1.12.2-1.0.1.30
- updated CraftTweaker2-1.12-4.1.20
- updated FastWorkbench-1.12.2-1.7.3
- updated FloodLights-1.12.2-1.4.1-17
- updated fluxnetworks-1.12.2-4.0.14-31
- updated foamfix-0.10.10-1.12.2
- updated ForgeEndertech-1.12.2-4.4.26.0-build.0431
- updated FTBLib-5.4.4.5
- updated FTBUtilities-5.4.0.124
- updated journeymap-1.12.2-5.5.6
- updated LootTweaker-0.1.3+MC1.12.2
- updated Mekanism-1.12.2-9.8.3.390
- updated NaturesCompass-1.12.2-1.6.2
- updated ElevatorMod-1.12.2-1.3.14
- updated AdPother-1.12.2-1.0.29.0-build.0431
MAP - No need to restart game but these change will not be present in your world unless you do.
- couple "bugs" added to late game
SERVER PACK



DigSite 1.0.23
-------------------------------------
QUESTBOOK
CODE
MODS
- updated pneumaticcraft-repressurized-1.12.2-0.11.7-375 (concurrent modifier crash fix)
- updated NaturesCompass-1.12.2-1.6.0
- updated FTBLib-5.4.4.4
- updated FTBUtilities-5.4.0.122
- updated FTBQuests-1.8.0.237
- updated jei_1.12.2-4.15.0.292
- updated BuildingGadgets-2.7.4
- updated VariedCommodities_1.12.2(21nov19)
- updated torchmaster_1.12.2-1.8.1.81.
- updated DankNull-1.12.2-1.7.89 (fixes)
- updated p455w0rdslib-1.12.2-2.3.161.
- updated craftingstation-0.1.7b
- updated foamfix-0.10.9-1.12.2 
- updated LootTweaker-0.1.2+MC1.12.2
- updated champions-1.12.2-1.0.11.1
MAP - No need to restart game but these change will not be present in your world unless you do.
- a little more resistence added to early game areas
- better loot added to one of the many secret chests
- a bake shop got a name
SERVER PACK

DigSite 1.0.22
-------------------------------------
The "more automation possibilities" update
QUESTBOOK
CODE
- added a lapis recipe (% chance)
- additional polymer clay recipe (for those that wanted 100% automation solution)
- added some new loot to DML to make automation a little easier
MODS
- updated craftingstation-0.1.7
- updated AdPother-1.12.2-1.0.27.1-build.0426
- updated FTBBackups-1.1.0.1
- updated FTBLib-5.4.3.149
- updated FTBQuests-1.8.0.236
- updated FTBUtilities-5.4.0.114
MAP
- added missing patterns to flame: certus, nether quartz, glowstone, circuit board, lime dye, green, lapis, clayball, and setup yellorite dedicated smelting (was stopping gold and iron)
- a couple of minor map issues corrected
- shielding removed from turret gunners (was too much of a challenge for many players)
SERVER PACK


DigSite 1.0.21
-------------------------------------
QUESTBOOK
CODE
- fixed realistic torches config (reverted to default due to settings error in DigSite 1.0.20) Matchbooks work as expected again.
MODS
MAP
SERVER PACK

DigSite 1.0.20
-------------------------------------
QUESTBOOK
CODE
- compressed iron version of many iron recipes (compress all your iron and now need a bucket? got you covered now)
- additional jack'o'lantern recipe (to reduce player frustration and anxiety early game)
- additional vanilla torch recipe (to reduce player frustration and anxiety late game)
- more furnace trash recipes (toss junk into furnace)
- added large number custom paintings
MODS
- updated AdChimneys-1.12.2-3.5.7.0-build.0424
- updated AdPother-1.12.2-1.0.27.0-build.0424 (filters can now be automated via hopper - yay!, filters now act as chimney if placed adjacent to machine - yay!)
- updated Chisel-MC1.12.2-1.0.0.44 (fixed dupe bug)
- updated CTM-MC1.12.2-1.0.0.29
- updated foamfix-0.10.8-1.12.2
- updated fluxnetworks-1.12.2-4.0.12-29
- updated FTBLib-5.4.3.147
- updated FTBQuests-1.8.0.229
- updated FTBUtilities-5.4.0.110
- updated VariedCommodities_1.12.2(27oct19)
- updated mysticallib-1.12.2-1.4.0
- updated fluxnetworks-1.12.2-4.0.13-30
- added morepaintings-paintings-1.12.2-5.0.1.2
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- cosmetic changes to Ma'dan
- fixed some missing power cables at the ranch (a recent power addition needed cables)
- all loading screen tips added to diary of a forgetful librarian book (don't need to keep exiting to title screen to see all the tips now)
- added a couple easter eggs to some villages
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.19
-------------------------------------
The FORGE 14.23.5.2847 Update. This is the first update of Forge for this pack so there may be some issues.
QUESTBOOK
CODE
MODS
- updated forge-14.23.5.2847 (fixes "cursed minecraft" chest glitch and others)
MAP - No need to restart the game but these changes will not be present in your world unless you do.
- cosmetic changes to Serenity
- removed a stack of filters left behind by mistake (whoops)
- a little more power added to The Ranch
- an android that was causing some crashes (due to matteroverdrive name bug) replaced with a new one (if it continues to be an issue it will be completely removed)
SERVER PACK IMPORTANT NOTE: FORGE UPDATED! Be sure to install with correct version of forge.
- updated forge-14.23.5.2847
https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.18
-------------------------------------
The Big CustomNPCs Quests reliability update
QUESTBOOK
CODE
- added furnace recipe for flux since recent mod update broke toss in lava
- added spawn, shield, and trade tips
- added large number of quality of life recipes
- added fuel value to many things so you can toss trash into furnace
- lowered energy costs of some deep mob learning simulations (in order to reduce grind)
- increased quantity output for some deep mob learning fabrications
- vanilla torches now drop vanilla torches instead of unlit torches (was major annoyance to players)
- backpack now is decent chest armor (as good as chain chestplate)
- backpack is now 9x6 (was 9x4)
- sonic screwdriver quest description modified to include "empty offhand required to function"
- filter quest description matches new filter material functionality
MODS
- updated CustomNPCs_1.12.2-(01Oct19) (many many pesky bugs / memory leak fixed?)
- updated fluxnetworks-1.12.2-4.0.11-28 (crash fix)
- updated Ding-1.12.2-1.0.2
- updated foamfix-0.10.7-1.12.2
- updated ForgeEndertech-1.12.2-4.4.24.0-build.0421
- updated FTBLib-5.4.3.141 (crash fix)
- updated FTBQuests-1.7.2.218
- updated FTBUtilities-5.4.0.107
- updated FTBUtilitiesBackups-1.0.0.12
- updated iChunUtil-1.12.2-7.2.2
- updated jei_1.12.2-4.15.0.291
- updated Mekanism-1.12.2-9.8.2.389
- updated mysticallib-1.12.2-1.3.8
- updated OreExcavation-1.4.143
- updated AdPother-1.12.2-1.0.26.1-build.0419
- updated WearableBackpacks-1.12.2-3.1.4
- updated fencejumper-1.12-1.0.5 (removed and re-added due to curseforge weirdness)
MAP - No need to restart game but these changes will not be present in your world unless you do.
- additional quest location blocks added at various locations for players who "went in a different way" to several location-based quests
- steam generation made much much easier (puzzle solution was too difficult for many players to manage power at one location)
- cosmetic changes to lucville, the ranch, pine fresh, digsite tunnel
- placed filters modified to work again with updated AdPother mod functionality (right-click to add filter materials)
- some oxygen can now be found early game (but scuba is still empty to start)
- minor changes to end-game shop
- Tillman side quest now resolves if done "out of sequence"
- broken honeywood side quest fixed
- couple triggers set deeper so they don't get exposed by a single creeper blast
- adjustments to the flame so AE2 Stuff networking no longer crosses chunk borders
SERVER PACK


## ranch clubook

!# fix tillman after complete
!## quest ender text screens



DigSite 1.0.17
-------------------------------------
The "fixed the glitch" release
QUESTBOOK
CODE
MODS
- updated craftingstation-0.1.6
- updated FTBQuests-1.7.2.217
- updated ElevatorMod-1.12.2-1.3.12
MAP - No need to restart game but these change will not be present in your world unless you do.
- remodeled one deep place, but it basically works the same (multi-blocks moved to no longer cross chunk boundaries, simplified logistics, + major cosmetic)  
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.16
-------------------------------------
The improved quest info update
QUESTBOOK
- removed a number low value quests (such as natures compass, gold filters, etc...)
- modified quest description on a number of quests to be more clear 
- added a couple quests for game mechanics that needed an explanation (such as why and what to do about fog, missing graves)
- modified questbook shapes on some quests to draw attention to specific quests or rewards
- changed a couple questbook rewards and requirements
CODE
- added a couple more tips
- added some rare loot for a couple mobs in order to add another solution to a puzzle/alternate gameplay
MODS
- updated AdChimneys-1.12.2-3.5.6.0-build.0412
- updated fluxnetworks-1.12.2-4.0.7-24
- updated FTBQuests-1.7.2.216
- updated FTBUtilities-5.4.0.105
- updated gravestone-1.10.3
- updated openmodularturrets-1.12.2-3.1.4-356
- updated AdPother-1.12.2-1.0.25.0-build.0412
- updated Forgelin-1.8.4
MAP - No need to restart game but these change will not be present in your world unless you do.
- modified questlog for a couple quests to suggest what to do first
- modified cluebook in LucVille to be more clear (people were mistaking one thing for another really bad thing)
- fixed number of costmetic issues (DML, others)
- reset weaponsmith in LucVille as his trades had been permanently set by mistake instead of being random at game start
- added chunkloader to an area that was having an intermittent and very rare (but highly problematic) issue 
- alternate gameplay book added to end of game
- fixed? a connection to network that was bugging out due to crossing a chunk
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.15
-------------------------------------
QUESTBOOK
- minor modification to quest dialog for stations quest
CODE
- slightly reduced % chance of hostile mob champion spawns
- portal gun can no longer pick-up objects (exploits)
- added tips to follow main questline, gain hearts, champion mobs warning
- fixed matchbook repair recipe
- increased burn time on torches
MODS
- updated craftingstation-0.1.5 (updated in an attempt to stop crashes)
- updated FTBLib-5.4.3.138
- updated FTBQuests-1.7.2.209
- updated FTBUtilities-5.4.0.104
- updated SimpleStorageNetwork-1.12.2-1.7.9 (Fixed spam-clicking bug)
MAP - No need to restart game but these change will not be present in your world unless you do.
- no changes to map
SERVER PACK
- added link to troubleshooting in readme

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.14
-------------------------------------
QUESTBOOK
- fixed crafting station item detection (upgrading the mod broke quest)
- modified description for chop wood to be slightly more accurate
CODE
- modified data in villagenames mod to match with manually named villages (corrects village books and banners)
- added loading screen tips (to reduce confusion)
MODS
- added Tips-1.12.2-1.0.7 
- updated DankNull-1.12.2-1.6.80
- updated CodeChickenLib-1.12.2-3.2.3.358-universal
- updated craftingstation-0.1.3
- updated FTBLib-5.4.3.134
- updated FTBQuests-1.7.2.205
- updated mysticallib-1.12.2-1.3.7
- updated StorageDrawers-1.12.2-5.4.0
MAP - No need to restart game but these change will not be present in your world unless you do.
- misc cosmetic changes (new grave, banners added to towns where missing, etc...)
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.13
-------------------------------------
QUESTBOOK
CODE
MODS
- updated DankNull-1.12.2-1.6.77
- updated BuildingGadgets-2.7.3
- updated craftingstation-0.1.2 (fixed crashes when using station)
- updated FTBLib-5.4.3.133
- updated FTBQuests-1.7.2.197
- updated mysticallib-1.12.2-1.3.5
- updated p455w0rdslib-1.12.2-2.2.156
MAP - No need to restart game but these change will not be present in your world unless you do.
no changes
SERVER PACK
no changes

https://minecraft.curseforge.com/projects/digsite/files



DigSite 1.0.12
-------------------------------------
QUESTBOOK
CODE
MODS
- updated BuildingGadgets-2.7.2 (back rev due to crashes)
- updated craftingstation-0.1.1a
- updated ForgeEndertech-1.12.2-4.4.22.2-build.0405
- updated FTBLib-5.4.3.132
- updated FTBQuests-1.7.2.193
- updated FTBUtilities-5.4.0.102
- updated jei_1.12.2-4.15.0.289
- updated mysticallib-1.12.2-1.3.3
- updated torchmaster_1.12.2-1.8.0.79
MAP - No need to restart game but these change will not be present in your world unless you do.
- minor content tweaks
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files




DigSite 1.0.11
-------------------------------------
QUESTBOOK
CODE
MODS
- updated AdChimneys-1.12.2-3.5.5.0-build.0402 
- updated BuildingGadgets-2.7.2
- updated ChickenChunks-1.12.2-2.4.2.74-universal
- updated CodeChickenLib-1.12.2-3.2.3.357-universal
- updated craftingstation-0.1.0
- updated Draconic-Evolution-1.12.2-2.3.24.349-universal
- updated EnderStorage-1.12.2-2.4.6.137-universal
- updated ForgeMultipart-1.12.2-2.6.2.83-universal
- updated FTBQuests-1.7.2.189
- updated journeymap-1.12.2-5.5.5
- updated Mekanism-1.12.2-9.8.1.383
- updated mysticallib-1.12.2-1.3.2
- updated ElevatorMod-1.12.2-1.3.11
- updated pneumaticcraft-repressurized-1.12.2-0.11.5-371
- updated AdPother-1.12.2-1.0.24.0-build.0402
- updated Translocators-1.12.2-2.5.2.81-universal
MAP - No need to restart game but these change will not be present in your world unless you do.
- added town of Honeywood and epic quest easter eggs
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.10
-------------------------------------
QUESTBOOK
CODE
- removed death notes (too much litter)
MODS
- updated ForgeEndertech-1.12.2-4.4.22.1-build.0389
- updated AdPother-1.12.2-1.0.22.0-build.0393
- updated phosphor-1.12.2-0.2.6+build50-universal
- updated FTBUtilitiesBackups-1.0.0.5
- updated FTBQuests-1.7.2.188
- updated FTBLib-5.4.3.130
- updated 
MAP - No need to restart game but these change will not be present in your world unless you do.
- toned down turrets (was insta-killing some players)
- Old Fisherman now gives spare PSD in case you lose yours in the matter factory (was too much effort to get replacement if killed late game)
- Slater quest dialog now sounds much more possible (people got too easily discouraged and gave up)
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.09
-------------------------------------
QUESTBOOK
CODE
- turned off villager names mod "new version available" msgs.
- turned off phosphor donate msg
MODS
- added Morpheus-1.12.2-3.5.106 (multiplayer sleep system)
- updated BrandonsCore-1.12.2-2.4.17.208-universal
- updated BuildingGadgets-2.7.0
- refreshed p455w0rdslib-1.12.2-2.2.151
- updated VillageNames-1.12.2-3.2.1
- updated moreoverlays-1.15.1-mc1.12.2
- updated phosphor-1.12.2-0.2.5+build48-universal
- updated Mekanism-1.12.2-9.8.0.381
- updated BuildingGadgets-2.7.1
- updated appliedenergistics2-rv6-stable-7
MAP - No need to restart game but these change will not be present in your world unless you do.
- custom champions added to ranch, end game 
- custom champions toned down at the flame
- sheep added near spawn
- even more incentives to go solar
- a lot more help with getting The Ranch up and running (seems to have been too much of a challenge)
- chunkloaders added to chests in key areas (some are unaware of ftb util chunk loading)
- reconnected AE2 stuff network and left behind a setup kit just in case (I don't understand why it just stops working)
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.08
-------------------------------------
Significant content update
QUESTBOOK
CODE
- legendary androids now slightly more common
MODS
- updated pneumaticcraft-repressurized-1.12.2-0.11.4-368 (fixed vents green render @ the flame, fixed helmet security upgrade, more) 
- updated champions-1.12.2-1.0.10.1 (fixed spawnchampionat)
MAP - No need to restart game but these change will not be present in your world unless you do.
- old fisherman now has something to say for most location quests (thanks to everyone who commented on this)
- old fisherman guard mode altered significantly (defends himself instead of attacks -- hopefully less/no player deaths - thanks Last_Dovahkiin, spookß, many others)
- many NPC quests now give more suggestions on what to do next / basic game strategy
- custom champions now spawn at dish and flame (testing before adding elsewhere)
- charcoal maker added to a village
- pollution set as intended at the flame
- additional backstory info scattered about
SERVER PACK
Note changes to port number!
- changed port # in server.properities to be default 25565 instead of 37385 (thanks Xetaxheb) 
- changed view distance in server.properities to be default 10 instead of 6 (thanks Xetaxheb)

https://minecraft.curseforge.com/projects/digsite/files



DigSite 1.0.07
-------------------------------------
QUESTBOOK
CODE
- can no longer get complex crops seeds from breaking grass -- must use recipes now or get from harvest
MODS
- updated champions-1.12.2-1.0.10 (summonat thanks c4)
- updated AdChimneys-1.12.2-3.5.4.0-build.0384
- updated Complex Crops 1.12.2-4.2.0
- updated ForgeEndertech-1.12.2-4.4.22.0-build.0384
- updated FTBLib-5.4.3.129
- updated FTBQuests-1.7.2.187
- updated journeymap-1.12.2-5.5.5b9 (try again)
- updated jei_1.12.2-4.15.0.287
- updated modnametooltip_1.12.2-1.10.1
- updated AdPother-1.12.2-1.0.21.0-build.0380
MAP - No need to restart game but these change will not be present in your world unless you do.
SERVER PACK
- removed DOS carriage returns from config file (pls let me know if this breaks anyone)

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.06
-------------------------------------
QUESTBOOK
CODE
MODS
- updated BrandonsCore-1.12.2-2.4.16.207-universal (server crashes)
- updated Draconic-Evolution-1.12.2-2.3.23.345-universal
- updated FTBLib-5.4.3.127
- updated FTBQuests-1.7.2.186
- updated AdPother-1.12.2-1.0.20.1-build.0378
- updated VillageNames-1.12.2-3.2 (skin colors)
MAP - No need to restart game but these change will not be present in your world unless you do.
- added diary of a forgetful librarian -- to tell / remind players to check NPC quest log
- added warning area for command blocks not enabled on multiplayer servers
SERVER PACK
- refreshed ServerStart.sh from ATM distribution

https://minecraft.curseforge.com/projects/digsite/files




DigSite 1.0.05
-------------------------------------
QUESTBOOK
- replaced all exp rewards with bottles'o'enchanting (crashes)
- added shield quest
- removed redundant battery quest
CODE
MODS
- updated AdChimneys-1.12.2-3.5.2.1-build.0377
- updated FTBLib-5.4.3.126
- updated FTBQuests-1.7.2.183
- updated Mekanism-1.12.2-9.7.9.380
- updated mysticallib-1.12.2-1.3.1
- updated SimpleStorageNetwork-1.12.2-1.7.8
MAP - No need to restart game but these change will not be present in your world unless you do.
- minor enhancement to digsite quest
SERVER PACK
- fixed server crashes when collecting exp rewards?

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.04
-------------------------------------
QUESTBOOK
CODE
- minor change to main menu
MODS
MAP - No need to restart game but these change will not be present in your world unless you do.
SERVER PACK
- synced server mod version with client (thanks F4ll3nD3v1l)

https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.03
-------------------------------------
QUESTBOOK
CODE
- cardboard box no longer picks up security station (thanks Turmfalke2)
- disabled lighting effects in p455w0rdsLib (crashes - thanks bvierra)
MODS
- updated FTBLib-5.4.3.125
- updated FTBQuests-1.7.2.181
- updated FTBUtilities-5.4.0.100
- updated jei_1.12.2-4.15.0.285
- updated VillageNames-1.12.2-3.1.1
MAP - No need to restart game but these change will not be present in your world unless you do.
- misc content additions
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files



DigSite 1.0.02
-------------------------------------
QUESTBOOK
CODE
- removed pneumaticcraft drone recipes (causes crashes: ticking entity when attempting to harvest complex crops)
- added a blacklist entry for cardboard box (but it doesn't work yet / issue created)
MODS
- updated Controlling-3.0.7
- updated ForgeEndertech-1.12.2-4.4.21.1-build.0377
- updated FTBLib-5.4.3.124
- updated FTBQuests-1.7.2.178
- updated FTBUtilities-5.4.0.99
- updated LootTweaker-1.12.2-0.0.10
- updated mysticallib-1.12.2-1.3.0
- updated Patchouli-1.0-20
- updated AdPother-1.12.2-1.0.20.0-build.0376
- updated VillageNames-1.12.2-3.1
MAP - No need to restart game but these change will not be present in your world unless you do.
- added content to the squid
- made a certain village easier to find
SERVER PACK
- added default forge install URL to launcher - several people getting "ForgedownloadURLNotFound" error (thanks mk12321)

https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.01
-------------------------------------
QUESTBOOK
- added new easter egg
CODE
- added nametag recipe
- adjusted links on main menu
- removed recipe matteroverdrive:hc_battery
- cardboard box no longer picks up spawners
MODS
- updated p455w0rdslib-1.12.2-2.2.151 (fixed crashes?)
- updated AdPother-1.12.2-1.0.19.0-build.0364 (mekanism gas masks now work correctly with pollution)
- updated FTBLib-5.4.3.118
- updated FTBQuests-1.6.1.162
- updated JustEnoughResources-1.12.2-0.9.2.60 (fix for villager trades)
- updated jei_1.12.2-4.15.0.283
- updated pneumaticcraft-repressurized-1.12.2-0.11.3-366 (HUD hotfix)
- updated Forgelin-1.8.3
MAP - No need to restart game but these change will not be present in your world unless you do.
- minor tweaks to spawn / intitial quest dialogs (no longer have to reinitiate talk to get both starter quests)
- minor changes to some shop names (toned down  -- may need to do more)
- fixed Android-O-Matic 3000 to be 100% reliable and work as intended (only took 5 tries - YAY!)
- nerfed security station loot (again)
- added a reason for the mekanism gas mask and tank
SERVER PACK
- changed MOTD
- removed serverip default value / made blank

https://minecraft.curseforge.com/projects/digsite/files

0.1.66 Beta
Release Candidate #3
-------------------------------------
QUESTBOOK
CODE
- fixed dank null quest after update broke it
MODS
- updated DankNull-1.12.2-1.5.71 (dupe bugs fixed for real?)
- updated CraftTweaker2-1.12-4.1.19
- updated FTBQuests-1.6.0.157
- updated jei_1.12.2-4.15.0.281
- updated Mekanism-1.12.2-9.7.8.379
- updated omlib-1.12.2-3.1.3-246
- updated openmodularturrets-1.12.2-3.1.3-355 (server crash fix)
- updated p455w0rdslib-1.12.2-2.2.134
- updated SimpleStorageNetwork-1.12.2-1.7.7
MAP
- additional village content
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files

0.1.65 Beta
Release Candidate #2
-------------------------------------
QUESTBOOK
- removed nbt/damage for enderchest / tank quests
CODE
- removed limited beta banner
- removed grinder (use DML)
MODS
MAP
- increased a specific easter egg drop chance
- additional village content
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files

## PATTERNS

0.1.64 Beta
Release Candidate #1
-------------------------------------
QUESTBOOK
- modified pollution entry
- added additonal emergency items and lowered cooldown
CODE
- modified pollution to not to emit from player eating (silent but no longer deadly)
- modified customnpcs to only allow ops to edit (dude, why would you do that?)
- modified portalgun so you can no longer see through portals (render glitches)
MODS
- removed extra rails (didn't do what I thought it did -- wanted locked rail that would launch with redstone -- nope)
- updated ExtremeReactors-1.12.2-0.4.5.67
- updated AdChimneys-1.12.2-3.5.2.0-build.0362
- updated ForgeEndertech-1.12.2-4.4.20.1-build.0362
- updated ForgivingVoid_1.12.2-1.0.23 (fixes damage issue)
- updated JustEnoughResources-1.12.2-0.9.2.58
- updated omlib-1.12.2-3.1.3-243
- updated openmodularturrets-1.12.2-3.1.3-352
- updated AdPother-1.12.2-1.0.18.0-build.0362
MAP
- fixed missing blocks outside the flame
- fixed? factories at Deep Compression could get clogged and not return items
- redid a room that was too easily exploited and messed up pace, story, and questline
- cleanup at MCR
- reduced solar work, added incentives
- added holes in trials area for pollution to move to (need to revisit with better solution)
- added missing end game items 
- fixed location detection fueling station
- fixed? android-o-matic (need to revisit to improve reliability of new solution)
- tweaks around lucville
- moved uncover the truth from Side Quest to Team Quest to reduce confusion
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files



0.1.63 Beta
MOD updates / serverpack release only
-------------------------------------
QUESTBOOK
CODE
MODS
- refreshed Complex Crops 1.12.2-4.1.3.jar (some sort of curse forge issue)
- updated AdChimneys-1.12.2-3.5.1.0-build.0357.jar
- updated FTBLib-5.4.3.103.jar
- updated FTBQuests-1.6.0.156.jar
- updated Mekanism-1.12.2-9.7.7.378.jar
- updated omlib-1.12.2-3.1.2-240.jar
- updated openmodularturrets-1.12.2-3.1.2-350.jar (Warning spamming now stopped)
- updated AdPother-1.12.2-1.0.17.0-build.0357.jar
MAP
SERVER PACK
- DigSite Server Pack now available for download

https://minecraft.curseforge.com/projects/digsite/files



0.1.62 Beta
Special thanks and shoutout to Shirochi & SO who identified many of the below issues
-------------------------------------
QUESTBOOK
- fixed? generator
- fixed? flux controller, storage, plug, point
CODE
- scarper turned on (oh boi! it's on now)
- the one probe items no longer hidden in jei (complaint)
- turret alarms sounds turned off
MODS
- added swingthroughgrass (thanks 47MarkIV)
MAP - restart NOT required to win (Note: Map changes do not occur without game restart)
- fixed the flame questline now tells you more info on how to complete
- fixed tillman so he quests if find the sparrow questline active not just find tillman quest
- fixed zillager spawn
- end game difficulty significantly increased in several locations
- custom spawns tweaked (squid, the flame)
- removed something from the flame (this is why we can't have nice things ;)
- added quartz glass pattern
- added wither skeleton data model, tweaked some trades
- minor changes at the ranch
- fixed breakable factory blocks at the squid
- fixed sparrow station terminal to show craftable and stored items
SERVER PACK
- Initial release (thanks to Akliz and @Dark-Arcana for helping make this possible)

https://minecraft.curseforge.com/projects/digsite/files



0.1.61 Beta
Attention: Game restart REQUIRED <<<<<<<<<<<<<<<< (PACKDEV killcount  = 1)
This a a very large amount of changes. New bugs may have been introduced.
-------------------------------------
QUESTBOOK
- removed fire resist night vision cucumber quest (pointless and troublesome)
- easter egg quests now have clues -- (YAY)
CODE
- modified overworldian matter drops now requires player kill to get loot
- modified uvfloodlight energy consumption / damage
- modified maxHP level
- modified natural absorption max values
- removed plastic from deep mob learning
MODS
- updated deepmoblearning-1.12.2-2.5.2-universal
- updated ForgeEndertech-1.12.2-4.4.20.0-build.0354
- updated FTBLib-5.4.3.101
- updated FTBQuests-1.6.0.153
- updated FTBUtilities-5.4.0.97
- updated jei_1.12.2-4.15.0.280
- updated Mekanism-1.12.2-9.7.6.377
- updated openmodularturrets-1.12.2-3.1.1-348
- updated pneumaticcraft-repressurized-1.12.2-0.11.1-361
- updated AdPother-1.12.2-1.0.16.0-build.0355
- updated SimpleStorageNetwork-1.12.2-1.7.6
- updated VillageNames-1.12.2-3.0.3
- added Scarper (bad boys, bad boys, watcha gunna do?)
- removed No Night Vision Flashing (crashes -- bloat)
MAP - game restart IS REQUIRED 
- fixed Slater questline / items changed (to heck with mekanism machines and their funky matching!) / new recipes / fixed the head too / added shopping list
- added the Sparrow sidequest for exact coord / cluebook made more vague because of this.
- fixed missing blockcraftery blocks at the flame, and other important locations
- minor fixes to the sparrow dialog re upgrades
- added custom spawns added: the squid, the ranch, the sparrow, the flame
- modified the digsite, the squid, the ranch, the sparrow questlines (borken into parts)
- modified CYBZ will now properly agrro
- added quest complete dialog for CYBZ
- added multiplayer questline helper / fix
- fixed fueling station questline triggers
- added the sparrow factory usage dialog
- added many additional end game dialogs for clarity
- fixed command block chuckloading issue (players can no longer unload the chunk by accident)

https://minecraft.curseforge.com/projects/digsite/files


0.1.57 Beta
This update is REQUIRED in order to be able to win game (restart NOT required)
-------------------------------------
QUESTBOOK
CODE
- zombie head add to DML (unable to win game without this)
- mekanism atomicdisassembler removed 
- improved chances to get living_matter from kills
MODS
MAP - restart NOT required
- fixed missing barrier block at the dish
- fixed hidden blocks issue at the squid -- better pick now required
- the flame quest dialog tweaked in order for players to have 2 ways to get in

https://minecraft.curseforge.com/projects/digsite/files



0.1.56 Beta
-------------------------------------
QUESTBOOK
- fixed hopper quests item detection
- fixed natures compass quests item detection
- removed flint and steel quest -- use matchbook instead on unlit placed torches
CODE
- flux network can not longer charge matter overdrive weapons and batteries in inventory
- added discord link to main menu
- tritanium pickaxe gated with obsidian
- nametags can now appear in chests
MODS
MAP - restart recommended
- misc tweaks to help guide player with important tasks
- additional backstory dialog added at the squid (for reals this time)
- fixed questlog for the sparrow (corrected text says "Western end of the mountain ridge")
- new low low everyday pricing at the ranch (most things 50-90% off -- DML was too much of a grind)
- fixed flame surface gate
- the flame starter kit and note for where to reorder
- slater core questline now shows parts in questlog

https://minecraft.curseforge.com/projects/digsite/files



0.1.55 Beta
-------------------------------------
QUESTBOOK
- minor rewording of instructions, added flint & steel quest
CODE
- certus and nether quartz picks and swords gated with compressed iron
- feral flame lantern, terrain lighter recipes removed
- microblock saw recipes removed or gated
- removed matter overdirve wrench, omni tool recipes
- removed sound muffler bauble recipe (baubles? baubles? We don't need no stinkin baubles!)
MODS
- updated AdChimneys-1.12.2-3.5.0.0-build.0353
- updated blockcraftery-1.12.2-1.3.1
- updated FastWorkbench-1.12.2-1.7.2
- updated ForgeEndertech-1.12.2-4.4.19.1-build.0353
- updated FTBUtilitiesBackups-1.0.0.4
- updated mysticallib-1.12.2-1.2.1
- updated omlib-1.12.2-3.1.0-233
- updated ElevatorMod-1.12.2-1.4.2
- updated openmodularturrets-1.12.2-3.1.0-336
- updated AdPother-1.12.2-1.0.14.0-build.0353
- updated SimpleStorageNetwork-1.12.2-1.7.5 (now easier to place cables ;)
MAP  - restart not required but you may have issues winning final battle depending on your map version
- town of Blalb renamed to "Serenity" in honor of 47MarkIV (for the help he has provided) 
- misc cosmetic changes
- spelling corrections
- fixed? infrared lights
- fixed storge drawer at the sparrow 
- final battle stats tweaked
- modified old fisherman to have ! mark only when needed to be taliked to
- the old fisherman has had enough of creepers blowing up his tent and will now kill them on sight
- additional backstory dialog added at the squid
- removed accidently dropped draconic sword (thanks: rastafouai and JustCabman)

https://minecraft.curseforge.com/projects/digsite/files



0.1.54 Beta
-------------------------------------
QUESTBOOK
- minor rewording of instructions
CODE
- wearable backpacks can now be opened without having to be set down first. Use keybind. Check for conflicts. (thanks 47MarkIV)
MODS
- added phosphor (to improve FPS -- thanks 47MarkIV)
MAP  - restart not required
- added custom spawns fueling station
- end game dialog improvement

https://minecraft.curseforge.com/projects/digsite/files


0.1.53 Beta
-------------------------------------
QUESTBOOK
CODE
- tweaked hunger overhaul to have less effect on crops, removed food stack limits
- added QoL recipes: flint, sticks, chests (thanks 47MarkIV)
MODS
- added ReAuth
MAP  - restart not required
- cosmetic changes (signs / names / dialog etc...)
- quest dialog correction (replaced "Northern ridge" w/ "Western ridge") (thanks Anymous3)

https://minecraft.curseforge.com/projects/digsite/files


0.1.52 Beta
-------------------------------------
QUESTBOOK
CODE
- fixed config for famer villagers -- farmer, fisherman, fletcher will now show up
- doubled hunger for oreexcavation
MODS
- added snad
- added hunger overhaul
- removed cucumber library (no longer needed)
- removed simple harvest (no longer needed)
MAP  - restart not required
- cosmetic changes

https://minecraft.curseforge.com/projects/digsite/files

0.1.51 Beta
-------------------------------------
QUESTBOOK
- reset questbook progress for new players
CODE
MODS
MAP  - restart not required
- cosmetic changes

0.1.5 Beta
-------------------------------------
QUESTBOOK
- additional questbook dialog
- tasks ignore dependencies on most questbook tasks now (some quests were blocking progression)
CODE
- set chances on villager trades (turned debug off)
- fixed naturalRegeneration
- added matter to entity loot tables
- added craft paper from book
- fixed crop support recipe conflict
- slowed down ore excavation
MODS
- updated CraftTweaker2-1.12-4.1.18
- updated	ForgeEndertech-1.12.2-4.4.19.0-build.0341
- updated	AdChimneys-1.12.2-3.4.0.0-build.0334
- updated	journeymap-1.12.2-5.5.5b7
- updated Mantle-1.12-1.3.3.55
- updated	Mekanism-1.12.2-9.7.5.376
- updated	pneumaticcraft-repressurized-1.12.2-0.11.0-357
- updated	AdPother-1.12.2-1.0.13.0-build.0341
- updated	VillageNames-1.12.2-3.0.2
MAP  - restart suggested
- added podzol to warehouse
- removed building gadget template manager from the squid (leftover from building tower)
- added basic trade villiagers to LucVille in otder to allow new player to gain emeralds for trading
- minor changes to the warehouse to make it easier to unlock factory at the squid
- reduced difficulty to progress deep learning at the ranch
- added trial arena to the ranch
- added npc spawn trader at the ranch
- added npc trades to advance deep learning at the ranch
- custom spawn for the ranch
- replaced slime spawners with creeper at the ranch
- doubled solar power at the ranch


0.0.4 Smoke Test 4
-------------------------------------
QUESTBOOK
- reduced abritrary item counts for learning quests in questbook
- added additonal questbook dialog
- removed missing item questbook reward handheld crafting table (extended crafting mod previously removed from pack)
CODE
MODS
- updated DankNull-1.12-1.4.46 (dupe item fix)
- updated Draconic-Evolution-1.12.2-2.3.22.343-universal
- updated BrandonsCore-1.12.2-2.4.12.205-universal
- updated ForgeEndertech-1.12.2-4.4.17.1-build.0328
- updated AdChimneys-1.12.2-3.3.23.0-build.0328
- updated VillageNames-1.12.2-3.0.1
- updated jei_1.12.2-4.15.0.279
MAP  - restart not required
- custom spawn for digsite
- custom spawn for the dish (replaces broken mo:spawner)
- custom spawn for the flame  (replaces broken mo:spawner)


0.0.3 Smoke Test 3
-------------------------------------
MAP  - restart recommended due to massive spawning rate issue
- removed rogue_android spawners (broke)


0.0.2 Smoke Test 2
-------------------------------------
MAP
- corrected starting blacksmith chest
- killed all rogue_androids around spanwer


0.0.1 Smoke Test 1
-------------------------------------
- Initial Release

