public static RegistryObject<Item> PODZOL_SLAB_ITEM = SLAB_ITEMS.register("podzol_slab", () -> new BlockItem(PODZOL_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> MYCELIUM_SLAB_ITEM = SLAB_ITEMS.register("mycelium_slab", () -> new BlockItem(MYCELIUM_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DIRT_PATH_PATH_SLAB_ITEM = SLAB_ITEMS.register("dirt_path_slab", () -> new BlockItem(DIRT_PATH_PATH_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> COARSE_COARSE_DIRT_SLAB_ITEM = SLAB_ITEMS.register("coarse_dirt_slab", () -> new BlockItem(COARSE_COARSE_DIRT_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> ROOTED_ROOTED_DIRT_SLAB_ITEM = SLAB_ITEMS.register("rooted_dirt_slab", () -> new BlockItem(ROOTED_ROOTED_DIRT_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> MUD_SLAB_ITEM = SLAB_ITEMS.register("mud_slab", () -> new BlockItem(MUD_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> CLAY_SLAB_ITEM = SLAB_ITEMS.register("clay_slab", () -> new BlockItem(CLAY_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> GRAVEL_SLAB_ITEM = SLAB_ITEMS.register("gravel_slab", () -> new BlockItem(GRAVEL_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SAND_SLAB_ITEM = SLAB_ITEMS.register("sand_slab", () -> new BlockItem(SAND_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SANDSTONE_SLAB_ITEM = SLAB_ITEMS.register("sandstone_slab", () -> new BlockItem(SANDSTONE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> RED_SAND_SLAB_ITEM = SLAB_ITEMS.register("red_sand_slab", () -> new BlockItem(RED_SAND_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> RED_SANDSTONE_SLAB_ITEM = SLAB_ITEMS.register("red_sandstone_slab", () -> new BlockItem(RED_SANDSTONE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> ICE_SLAB_ITEM = SLAB_ITEMS.register("ice_slab", () -> new BlockItem(ICE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> PACKED_ICE_SLAB_ITEM = SLAB_ITEMS.register("packed_ice_slab", () -> new BlockItem(PACKED_ICE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BLUE_ICE_SLAB_ITEM = SLAB_ITEMS.register("blue_ice_slab", () -> new BlockItem(BLUE_ICE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SNOW_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("snow_block_slab", () -> new BlockItem(SNOW_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> MOSS_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("moss_block_slab", () -> new BlockItem(MOSS_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> STONE_SLAB_ITEM = SLAB_ITEMS.register("stone_slab", () -> new BlockItem(STONE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> GRANITE_SLAB_ITEM = SLAB_ITEMS.register("granite_slab", () -> new BlockItem(GRANITE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DIORITE_SLAB_ITEM = SLAB_ITEMS.register("diorite_slab", () -> new BlockItem(DIORITE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> ANDESITE_SLAB_ITEM = SLAB_ITEMS.register("andesite_slab", () -> new BlockItem(ANDESITE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> CRIMSON_NYLIUM_SLAB_ITEM = SLAB_ITEMS.register("crimson_nylium_slab", () -> new BlockItem(CRIMSON_NYLIUM_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> WARPED_NYLIUM_SLAB_ITEM = SLAB_ITEMS.register("warped_nylium_slab", () -> new BlockItem(WARPED_NYLIUM_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SOUL_SAND_SLAB_ITEM = SLAB_ITEMS.register("soul_sand_slab", () -> new BlockItem(SOUL_SAND_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SOUL_SOIL_SLAB_ITEM = SLAB_ITEMS.register("soul_soil_slab", () -> new BlockItem(SOUL_SOIL_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BONE_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("bone_block_slab", () -> new BlockItem(BONE_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BLACKSTONE_SLAB_ITEM = SLAB_ITEMS.register("blackstone_slab", () -> new BlockItem(BLACKSTONE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> CALCITE_SLAB_ITEM = SLAB_ITEMS.register("calcite_slab", () -> new BlockItem(CALCITE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> TUFF_SLAB_ITEM = SLAB_ITEMS.register("tuff_slab", () -> new BlockItem(TUFF_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DRIPSTONE_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dripstone_block_slab", () -> new BlockItem(DRIPSTONE_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> PRISMARINE_SLAB_ITEM = SLAB_ITEMS.register("prismarine_slab", () -> new BlockItem(PRISMARINE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> MAGMA_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("magma_block_slab", () -> new BlockItem(MAGMA_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> OBSIDIAN_SLAB_ITEM = SLAB_ITEMS.register("obsidian_slab", () -> new BlockItem(OBSIDIAN_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> CRYING_OBSIDIAN_SLAB_ITEM = SLAB_ITEMS.register("crying_obsidian_slab", () -> new BlockItem(CRYING_OBSIDIAN_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BUDDING_AMETHYST_SLAB_ITEM = SLAB_ITEMS.register("budding_amethyst_slab", () -> new BlockItem(BUDDING_AMETHYST_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BROWN_MUSHROOM_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("brown_mushroom_block_slab", () -> new BlockItem(BROWN_MUSHROOM_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> RED_MUSHROOM_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("red_mushroom_block_slab", () -> new BlockItem(RED_MUSHROOM_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> NETHER_WART_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("nether_wart_block_slab", () -> new BlockItem(NETHER_WART_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> WARPED_WART_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("warped_wart_block_slab", () -> new BlockItem(WARPED_WART_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> GLOWSTONE_SLAB_ITEM = SLAB_ITEMS.register("glowstone_slab", () -> new BlockItem(GLOWSTONE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SHROOMLIGHT_SLAB_ITEM = SLAB_ITEMS.register("shroomlight_slab", () -> new BlockItem(SHROOMLIGHT_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DRIED_KELP_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dried_kelp_block_slab", () -> new BlockItem(DRIED_KELP_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> TUBE_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("tube_coral_block_slab", () -> new BlockItem(TUBE_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BRAIN_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("brain_coral_block_slab", () -> new BlockItem(BRAIN_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BUBBLE_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("bubble_coral_block_slab", () -> new BlockItem(BUBBLE_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> FIRE_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("fire_coral_block_slab", () -> new BlockItem(FIRE_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> HORN_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("horn_coral_block_slab", () -> new BlockItem(HORN_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DEAD_TUBE_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dead_tube_coral_block_slab", () -> new BlockItem(DEAD_TUBE_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DEAD_BRAIN_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dead_brain_coral_block_slab", () -> new BlockItem(DEAD_BRAIN_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DEAD_BUBBLE_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dead_bubble_coral_block_slab", () -> new BlockItem(DEAD_BUBBLE_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DEAD_FIRE_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dead_fire_coral_block_slab", () -> new BlockItem(DEAD_FIRE_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> DEAD_HORN_CORAL_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("dead_horn_coral_block_slab", () -> new BlockItem(DEAD_HORN_CORAL_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SPONGE_SLAB_ITEM = SLAB_ITEMS.register("sponge_slab", () -> new BlockItem(SPONGE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> WET_SPONGE_SLAB_ITEM = SLAB_ITEMS.register("wet_sponge_slab", () -> new BlockItem(WET_SPONGE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> MELON_SLAB_ITEM = SLAB_ITEMS.register("melon_slab", () -> new BlockItem(MELON_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> PUMPKIN_SLAB_ITEM = SLAB_ITEMS.register("pumpkin_slab", () -> new BlockItem(PUMPKIN_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> HAY_BALE_SLAB_ITEM = SLAB_ITEMS.register("hay_bale_slab", () -> new BlockItem(HAY_BALE_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> HONEYCOMB_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("honeycomb_block_slab", () -> new BlockItem(HONEYCOMB_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SLIME_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("slime_block_slab", () -> new BlockItem(SLIME_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> HONEY_BLOCK_SLAB_ITEM = SLAB_ITEMS.register("honey_block_slab", () -> new BlockItem(HONEY_BLOCK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> OCHRE_FROGLIGHT_SLAB_ITEM = SLAB_ITEMS.register("ochre_froglight_slab", () -> new BlockItem(OCHRE_FROGLIGHT_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> VERDANT_FROGLIGHT_SLAB_ITEM = SLAB_ITEMS.register("verdant_froglight_slab", () -> new BlockItem(VERDANT_FROGLIGHT_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> PEARLESCENT_FROGLIGHT_SLAB_ITEM = SLAB_ITEMS.register("pearlescent_froglight_slab", () -> new BlockItem(PEARLESCENT_FROGLIGHT_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> SCULK_SLAB_ITEM = SLAB_ITEMS.register("sculk_slab", () -> new BlockItem(SCULK_SLAB.get(), new Item.Properties()));
public static RegistryObject<Item> BEDROCK_SLAB_ITEM = SLAB_ITEMS.register("bedrock_slab", () -> new BlockItem(BEDROCK_SLAB.get(), new Item.Properties()));
